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Author Topic: Starbound - We have lift off.  (Read 945163 times)

Girlinhat

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Re: Starbound - We have lift off.
« Reply #5790 on: December 15, 2013, 02:14:28 am »

I'm getting TERRIBLE drag in singleplayer.  Like, Starbound just consumes all the CPU, even things like Windows Media Playing running off music on CD will jitter.

Darkmere

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Re: Starbound - We have lift off.
« Reply #5791 on: December 15, 2013, 02:36:19 am »

I think it works a bit better for me now than it did before the patch. Clearly my machine is one of the ambiguous gaming master race...
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Flying Dice

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Re: Starbound - We have lift off.
« Reply #5792 on: December 15, 2013, 02:45:27 am »

I haven't noticed much of a difference.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

BlackFlyme

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Re: Starbound - We have lift off.
« Reply #5793 on: December 15, 2013, 02:59:20 am »

It seems to be going a bit back and forth, for me.

Old planets work as normal, new ones lag a bit. But after a while the new planets will begin to function as normal.

Also, I inadvertently duplicated everything I had when I tried to apply the sandbox ship mod to a new character by using an old character's ship file instead of the normal blank ship file. I don't know why I didn't think of doing this earlier. Aside from the fact that there isn't really much I have that's worth duplicating.
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freeformschooler

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Re: Starbound - We have lift off.
« Reply #5794 on: December 15, 2013, 03:14:47 am »

I'm getting TERRIBLE drag in singleplayer.  Like, Starbound just consumes all the CPU, even things like Windows Media Playing running off music on CD will jitter.

What is your CPU, anyway? I get really variable slowdown in a cheap 3ghz dual core chip.
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Reudh

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Re: Starbound - We have lift off.
« Reply #5795 on: December 15, 2013, 04:00:11 am »

I'm getting TERRIBLE drag in singleplayer.  Like, Starbound just consumes all the CPU, even things like Windows Media Playing running off music on CD will jitter.

What is your CPU, anyway? I get really variable slowdown in a cheap 3ghz dual core chip.

I'm getting severe drag when mining on worlds that i haven't discovered yet - to the point where I'm outrunning items I've picked up. I'm using a 1.9 ghz quad core AMD Vision A8.

Darkmere

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Re: Starbound - We have lift off.
« Reply #5796 on: December 15, 2013, 04:03:32 am »

What tools are you guys using? Is this on new characters? I used to get some lag if I mined a bunch of blocks with a diamond drill and they'd all stutter mid-air trying to decide whether to combine stacks or jump into my inventory. It was more noticeable with a 25-tile superpickaxe.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Reudh

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Re: Starbound - We have lift off.
« Reply #5797 on: December 15, 2013, 04:24:30 am »

Copper pickaxe.

Also, I found a world in Alpha threat level with a human merchant, an avian merchant and a bandit camp a short walk east of spawn - anyone want the coordinates?

Imofexios

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Re: Starbound - We have lift off.
« Reply #5798 on: December 15, 2013, 04:28:17 am »

Aww server running old version and cant connect :(
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alexandertnt

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Re: Starbound - We have lift off.
« Reply #5799 on: December 15, 2013, 04:32:38 am »


Soo... many... frames of animation...

The head also look silly and needs more work.
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This is when I imagine the hilarity which may happen if certain things are glichy. Such as targeting your own body parts to eat.

You eat your own head
YOU HAVE BEEN STRUCK DOWN!

Execute/Dumbo.exe

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Re: Starbound - We have lift off.
« Reply #5800 on: December 15, 2013, 04:42:20 am »

Never have I been so enamoured with a small useless gimmick than with the instruments, oh dear god the instruments.

It's a wonder how they made so many, and soon there will be player made songs, also, my floran in silver armour and a top hat has never looked so classy playing the violin overlooking a mountain.
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Elephant Parade

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Re: Starbound - We have lift off.
« Reply #5801 on: December 15, 2013, 04:43:39 am »

Never have I been so enamoured with a small useless gimmick than with the instruments, oh dear god the instruments.

It's a wonder how they made so many, and soon there will be player made songs, also, my floran in silver armour and a top hat has never looked so classy playing the violin overlooking a mountain.
I have two acoustic guitars. Anybody want to trade instruments when the server's back up?
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Execute/Dumbo.exe

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Re: Starbound - We have lift off.
« Reply #5802 on: December 15, 2013, 04:48:03 am »

Never have I been so enamoured with a small useless gimmick than with the instruments, oh dear god the instruments.

It's a wonder how they made so many, and soon there will be player made songs, also, my floran in silver armour and a top hat has never looked so classy playing the violin overlooking a mountain.
I have two acoustic guitars. Anybody want to trade instruments when the server's back up?
Speaking of such, anyone noticed a small update for starbound and a massive increase in the songs? They are mostly about christmas but silver lining, we got songs for playing on stage!
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Flying Dice

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Re: Starbound - We have lift off.
« Reply #5803 on: December 15, 2013, 05:22:49 am »

Never have I been so enamoured with a small useless gimmick than with the instruments, oh dear god the instruments.

It's a wonder how they made so many, and soon there will be player made songs, also, my floran in silver armour and a top hat has never looked so classy playing the violin overlooking a mountain.
I have two acoustic guitars. Anybody want to trade instruments when the server's back up?
Sure. I've got spares of the lead guitar, bass (the black one), and harmonica.
Logged


Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Execute/Dumbo.exe

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  • Never Types So Much As Punches The Keyboard
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Re: Starbound - We have lift off.
« Reply #5804 on: December 15, 2013, 05:34:58 am »

Never have I been so enamoured with a small useless gimmick than with the instruments, oh dear god the instruments.

It's a wonder how they made so many, and soon there will be player made songs, also, my floran in silver armour and a top hat has never looked so classy playing the violin overlooking a mountain.
I have two acoustic guitars. Anybody want to trade instruments when the server's back up?
Sure. I've got spares of the lead guitar, bass (the black one), and harmonica.
What's the IP again? I can't find where it says what the IP is.
Logged
He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."
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