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Author Topic: Starbound - We have lift off.  (Read 944857 times)

Twi

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Re: Starbound - We have lift off.
« Reply #5355 on: December 11, 2013, 10:47:44 pm »

I should work on getting to that, but meeeh not in the mood for starbound right now.
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Max White

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Re: Starbound - We have lift off.
« Reply #5356 on: December 11, 2013, 10:48:49 pm »

Can't craft that back armor that's suppose to give light.  :'(

Maybe I should craft the starmap again to give me tier 2 recipes.
Thats right, we are meant to be able to craft that now, right? Anybody know how?

Chiefwaffles

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Re: Starbound - We have lift off.
« Reply #5357 on: December 11, 2013, 10:55:17 pm »

Quick search in assets reveals:
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

rabidgam3r

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Re: Starbound - We have lift off.
« Reply #5358 on: December 11, 2013, 10:57:24 pm »

I'm going to ask for the THIRD TIME.
Can anyone else connect to Forsaken's server? I can't, and neither can Nightscar.
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Even if he hadn't brought the server down in a ball of flaming, slow-mo gibbing corgis

Chiefwaffles

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Re: Starbound - We have lift off.
« Reply #5359 on: December 11, 2013, 10:58:59 pm »

Neither can I. It would appear that the server isn't accepting new players (again)
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

majikero

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Re: Starbound - We have lift off.
« Reply #5360 on: December 11, 2013, 11:02:33 pm »

Crafting the starmap again seems to work.
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Chiefwaffles

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Re: Starbound - We have lift off.
« Reply #5361 on: December 11, 2013, 11:04:31 pm »

Yeah, that would make sense, given Starbound's blueprint system.

Every time you craft some items, it'll look in your current blueprints for the ones it gives. If you don't have the blueprints, you get the new blueprint(s) from that item. However, the game doesn't retroactively add newly added blueprints for already crafted items.
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

tryrar

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Re: Starbound - We have lift off.
« Reply #5362 on: December 11, 2013, 11:10:15 pm »

how do you craft iron armor? I have a metric ton of iron bars, but I can only craft copper. WTF???
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Mictlantecuhtli

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Re: Starbound - We have lift off.
« Reply #5363 on: December 11, 2013, 11:13:06 pm »

I have a way of being able to go from the top of the atmosphere to ground level without being damaged. Example incoming.
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I am surrounded by flesh and bone, I am a temple of living. Maybe I'll maybe my life away.

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Elephant Parade

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Re: Starbound - We have lift off.
« Reply #5364 on: December 11, 2013, 11:14:05 pm »

I have a way of being able to go from the top of the atmosphere to ground level without being damaged. Example incoming.
Air dash, right? Or water? Or rocket jump? Or most techs?
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Mictlantecuhtli

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Re: Starbound - We have lift off.
« Reply #5365 on: December 11, 2013, 11:16:39 pm »

Or water?


Think of them as one way downward elevators. Stair step them on the way down for easy access to lower areas of the planet.
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I am surrounded by flesh and bone, I am a temple of living. Maybe I'll maybe my life away.

Santorum leaves a bad taste in my mouth,
Card-carrying Liberaltarian

Girlinhat

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Re: Starbound - We have lift off.
« Reply #5366 on: December 11, 2013, 11:21:12 pm »

Or water?


Think of them as one way downward elevators. Stair step them on the way down for easy access to lower areas of the planet.
If only there were an actual way to manipulate water...

BigD145

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Re: Starbound - We have lift off.
« Reply #5367 on: December 11, 2013, 11:25:20 pm »

how do you craft iron armor? I have a metric ton of iron bars, but I can only craft copper. WTF???
Doesn't iron require the copper armor as part of the recipe?
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Sirus

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Re: Starbound - We have lift off.
« Reply #5368 on: December 11, 2013, 11:29:51 pm »

I got the mod that allows you to build your own ship installed!

I have no idea what I'm going to do with it, but I'll come up with something :P
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

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Frumple

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Re: Starbound - We have lift off.
« Reply #5369 on: December 11, 2013, 11:37:00 pm »

Figure out some way to propel a giant space anvil with lava.

... though thinking on it, "Giant Space Anvil" sounds like an interest name for a band...
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