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Author Topic: Starbound - We have lift off.  (Read 944854 times)

majikero

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Re: Starbound - We have lift off.
« Reply #5115 on: December 10, 2013, 11:32:28 pm »

I'm running out of patience, iron and coal. I think I need a break from the game.

Meanwhile, where can I get alien rib meat and eggs? 
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Culise

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Re: Starbound - We have lift off.
« Reply #5116 on: December 10, 2013, 11:33:36 pm »

Quote from: Excerpt from The Kluex Delusion #5
Now, I need to deal with that whole Big Ape thing I may have kicked off.  My Apex contacts report that he's been training exceptionally hard for some kind of boxing match...

Wait, you mean that we have an Avian to thank for giving us Big Ape?  <_<
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BlackFlyme

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Re: Starbound - We have lift off.
« Reply #5117 on: December 10, 2013, 11:34:52 pm »

I'm running out of patience, iron and coal. I think I need a break from the game.

Meanwhile, where can I get alien rib meat and eggs?

While we're at it, what about alien bacon?

So far the only source I know of is from shops.
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MaximumZero

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Re: Starbound - We have lift off.
« Reply #5118 on: December 10, 2013, 11:36:07 pm »

Okay, B12, how does I server? I don't get it. Halp, pl0x.
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Elephant Parade

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Re: Starbound - We have lift off.
« Reply #5119 on: December 10, 2013, 11:49:05 pm »

Okay, B12, how does I server? I don't get it. Halp, pl0x.

1. Join muse.dyndns.tv.
2. ???
3. Profit.

If you want actual, non-meme advice, I'm afraid I can't help you.
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freeformschooler

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Re: Starbound - We have lift off.
« Reply #5120 on: December 10, 2013, 11:51:12 pm »

Or launch server from launcher, forward port 21025, and wait in the shadows.

They will come.
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MaximumZero

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Re: Starbound - We have lift off.
« Reply #5121 on: December 10, 2013, 11:56:43 pm »

Or launch server from launcher, forward port 21025, and wait in the shadows.

They will come.
I did this, but when I try to join my own server, it tells me I have the wrong password. What gives?
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Sirus

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Re: Starbound - We have lift off.
« Reply #5122 on: December 10, 2013, 11:59:16 pm »

I just found something rather amazing with my new Floran character. A house containing a single Avian clothes merchant...with a false floor hiding a chest containing some sort of legendary bone hammer. Deals enough damage to one-shot just about everything on the starting planet, fires out bone projectiles on swing (five of them at different angles), AND can break blocks in a large area in about three swings. Mining large veins of ores is trivial now.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

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PsyberianHusky

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Re: Starbound - We have lift off.
« Reply #5123 on: December 11, 2013, 12:13:01 am »

Not sure if this is a bug or a feature but it should be a feature... If you are using two swords, both with a fire enhancement, the second one will start shooting plasma balls instead of lighting things on fire.
That would be a cool feature though, A la Kirby 64.
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Thank you based dwarf.

Ibid Straydrink

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Re: Starbound - We have lift off.
« Reply #5124 on: December 11, 2013, 12:46:22 am »

Easter Egg # 221

"You're master works all, you can't go wrong!"

- Avian hermit


http://www.youtube.com/watch?v=bqzGOm9wmn0

- The Smith, from Dragon's Dogma. Every. Time. You. Speak. To. Him.
« Last Edit: December 11, 2013, 12:59:00 am by Ibid Straydrink »
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“I am the spirit that negates. And rightly so, for all that comes to be. Deserves to perish wretchedly; 'Twere better nothing would begin."

Deon

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Re: Starbound - We have lift off.
« Reply #5125 on: December 11, 2013, 12:46:53 am »

So in unrelated news, I'm modding in a steel furnace:
Spoiler: Screenshot (click to show/hide)

First version will be 35 steel, one molten core, and some things TBD. It cooks food and smelts ore at a 1:1 ratio.

In the future, I'll probably add a different version (as in, you can download either. Both would be kept up to date) which makes it tier 3, and only smelt some of the lower tier metals.
But until then, any suggestions for the crafting recipe?
I was thinking about adding ability to cook food to furnaces too. About the recipe, just use the normal furnace recipe and add some iron and steel ingots.
It also still bugs me that it requires no fuel at all to smelt anything.
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Man In Zero G

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Re: Starbound - We have lift off.
« Reply #5126 on: December 11, 2013, 12:54:26 am »

So, uh, if furnaces smelt everything at at 2:1 ratio, why the hell do I have only four diamonds after cooking sixteen ores?

I just spent the last hour scrounging around for the ludicrous pixel cost to make the thing, and now this? Bleeegh.

I'm going to bed.
Everything does not smelt at a 2:1 ratio. Glass is 3:1 and diamond is 4:1.
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Just watching dwarves make poor decisions repeatedly as I fix their little minds...
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Max White

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Re: Starbound - We have lift off.
« Reply #5127 on: December 11, 2013, 01:01:00 am »

Speaking of diamonds, I'm finding them in tier 2 planets...

umiman

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Re: Starbound - We have lift off.
« Reply #5128 on: December 11, 2013, 01:01:57 am »

Yep. I found platinum too, tonnes of it, and I'm still a naked ape.

By the way, Apex are quite interesting when they're naked. I don't think there's a race in this game more obvious when they're naked than the Apex.

Chiefwaffles

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Re: Starbound - We have lift off.
« Reply #5129 on: December 11, 2013, 01:02:27 am »

I found a 20 diamond ore vein on a Threat Level 1 planet.
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!
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