Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 315 316 [317] 318 319 ... 565

Author Topic: Starbound - We have lift off.  (Read 945197 times)

Ultimuh

  • Bay Watcher
  • BOOM! Avatar gone! (for now)
    • View Profile
Re: Starbound - We have lift off.
« Reply #4740 on: December 09, 2013, 03:25:56 pm »

So what happens when you clear out all that lava with dirt?
Logged

umiman

  • Bay Watcher
  • Voice Fetishist
    • View Profile
Re: Starbound - We have lift off.
« Reply #4741 on: December 09, 2013, 03:27:14 pm »

So what happens when you clear out all that lava with dirt?
Nothing.

Ultimuh

  • Bay Watcher
  • BOOM! Avatar gone! (for now)
    • View Profile
Re: Starbound - We have lift off.
« Reply #4742 on: December 09, 2013, 03:32:27 pm »

So what happens when you clear out all that lava with dirt?
Nothing.
At least you could give an incorrect but very creative answer.
Which.. I actually expected from Bay12. :p
Logged

werty892

  • Bay Watcher
  • Neat.
    • View Profile
Re: Starbound - We have lift off.
« Reply #4743 on: December 09, 2013, 03:33:00 pm »

Where is my server! I want to show off this space station I modded in to everyone :)

MagmaMcFry

  • Bay Watcher
  • [EXISTS]
    • View Profile
Re: Starbound - We have lift off.
« Reply #4744 on: December 09, 2013, 03:37:20 pm »

Where is my server! I want to show off this space station I modded in to everyone :)
How about a screenshot?
Logged

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: Starbound - We have lift off.
« Reply #4745 on: December 09, 2013, 03:40:12 pm »

Where is my server! I want to show off this space station I modded in to everyone :)
If you mean the starter ship, you need to make sure all clients download your files :).

I'm finally done with the Doom armor.
So many animation frames to draw O_O.

Any suggestions/ideas which armor would be fun to mod in? Mostly graphical ideas, stats are easy to change.
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

werty892

  • Bay Watcher
  • Neat.
    • View Profile
Re: Starbound - We have lift off.
« Reply #4746 on: December 09, 2013, 03:41:33 pm »

Where is my server! I want to show off this space station I modded in to everyone :)
If you mean the starter ship, you need to make sure all clients download your files :).

I'm finally done with the Doom armor.
So many animation frames to draw O_O.

Any suggestions/ideas which armor would be fun to mod in? Mostly graphical ideas, stats are easy to change.
Nope, this is using the game assets, there was a human space station asset, and this guy here figured out how to change it into your ship file.

The Darkling Wolf

  • Bay Watcher
  • Arf!
    • View Profile
    • Cataclysm - Dark Days Ahead
Re: Starbound - We have lift off.
« Reply #4747 on: December 09, 2013, 03:42:07 pm »

Some Star Wars Stormtrooper armour could be neat, especially considering we already have the rebel snow armor.
Logged
My cabbages!
[Thunderfury, Blessed Blade of the Windseeker]

I am fat, eating is my great joy.

Kaitol

  • Bay Watcher
  • Heya, Red.
    • View Profile
Re: Starbound - We have lift off.
« Reply #4748 on: December 09, 2013, 03:48:25 pm »

Space marine armor. Bonus points for having all the chapters.

Then again, it wouldn't surprise me if someone had already modded that in like on the second beta day.
Logged

Canisaur

  • Bay Watcher
    • View Profile
Re: Starbound - We have lift off.
« Reply #4749 on: December 09, 2013, 03:51:15 pm »

Not all lava is an infinite source.  If you break the glass surrounding the lava in the science labs, it drains like water.  It's pressurized, so it fills more area than it starts in, but it's not infinite.  So I guess the lava at the bottom is different than other lava, or something.
Logged

etgfrog

  • Bay Watcher
  • delete & NULL;
    • View Profile
Re: Starbound - We have lift off.
« Reply #4750 on: December 09, 2013, 03:53:44 pm »

that floran - hylotl discussion...to sum it up the floran invaded the hylotl homeworld and destroyed everything so the hylotl made an exception to their peaceful status. Playing as a hylotl says that your a peace missionary but should not forget directive 0451 which I'm not 100% sure whats it about but I suspect it is something along the lines of being allowed to kill forans. Regardless the two races are the closest to being in an outright war as both species villagers will say almost nothing but negetive or fearful twords the other.
Logged
"How dare you get angry after being scammed."

Deon

  • Bay Watcher
  • 💀 💀 💀 💀 💀
    • View Profile
Re: Starbound - We have lift off.
« Reply #4751 on: December 09, 2013, 04:40:40 pm »

Space marine armor. Bonus points for having all the chapters.

Then again, it wouldn't surprise me if someone had already modded that in like on the second beta day.
ACtually the game itself has "space marine" armor.

Also, THAT station! Yeah, it's possible to use normally :).
Logged
▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Max White

  • Bay Watcher
  • Still not hollowed!
    • View Profile
Re: Starbound - We have lift off.
« Reply #4752 on: December 09, 2013, 05:15:34 pm »

They had big war. I think Fish win... Check codex...
Frm the pieces of lore I have found scattered around it seems that the Hylotl were a peaceful race concerned only with spreading beauty. Then the Florans managed to steal some Avian technology and achieve space travel, so they could go off and raid other planets. They found the Hylotl particularly tasty and made a great effort to hunt them out of existence, so in response the Hylotl had to quickly adopt a warrior ethic and became space samurai. Being much more technically advanced than the Florans they managed to repel the invasion, but were severely scattered.
It is implied from the players initial codex and some other pieces found that Hylotl players are monks who have been given the directive to travel the universe finding Hylotl settlements, inspecting their defensive capabilities, and helping them if required. Some of the ingame dialog seems to support this.

Skyrunner

  • Bay Watcher
  • ?!?!
    • View Profile
    • Portfolio
Re: Starbound - We have lift off.
« Reply #4753 on: December 09, 2013, 05:52:37 pm »

I'm a savage!
Logged

bay12 lower boards IRC:irc.darkmyst.org @ #bay12lb
"Oh, they never lie. They dissemble, evade, prevaricate, confoud, confuse, distract, obscure, subtly misrepresent and willfully misunderstand with what often appears to be a positively gleeful relish ... but they never lie" -- Look To Windward

Max White

  • Bay Watcher
  • Still not hollowed!
    • View Profile
Re: Starbound - We have lift off.
« Reply #4754 on: December 09, 2013, 05:54:48 pm »

I'm a savage!
Essentially yes, and yet somehow the most adorable race...
Pages: 1 ... 315 316 [317] 318 319 ... 565