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Author Topic: Starbound - We have lift off.  (Read 944840 times)

Tnx

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Re: Starbound - We have lift off.
« Reply #4605 on: December 08, 2013, 07:33:58 pm »

They're adding pixel banking in this next patch.  You lose 40% of what you bank though.  Pretty sure people would just use the other mod where it doesn't cost anything to bank instead.
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Sirus

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Re: Starbound - We have lift off.
« Reply #4606 on: December 08, 2013, 07:36:22 pm »

Did that one patch that could break characters get released? I wasn't online last night and Steam doesn't seem to be downloading any updates today.
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BlackFlyme

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Re: Starbound - We have lift off.
« Reply #4607 on: December 08, 2013, 07:37:28 pm »

They're adding pixel banking in this next patch.  You lose 40% of what you bank though.  Pretty sure people would just use the other mod where it doesn't cost anything to bank instead.

40% seems pretty steep, since you only lose 20% if you die.

Except me, I set it to only lose 5% on death. :P

Did that one patch that could break characters get released? I wasn't online last night and Steam doesn't seem to be downloading any updates today.

They are hoping to release it tomorrow, but it may take longer.
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Ultimuh

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Re: Starbound - We have lift off.
« Reply #4608 on: December 08, 2013, 07:44:29 pm »

They're adding pixel banking in this next patch.  You lose 40% of what you bank though.  Pretty sure people would just use the other mod where it doesn't cost anything to bank instead.

40% seems pretty steep, since you only lose 20% if you die.
I think they are going to change death penalty back to 30%
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Aelig

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Re: Starbound - We have lift off.
« Reply #4609 on: December 08, 2013, 07:45:00 pm »

They're adding pixel banking in this next patch.  You lose 40% of what you bank though.  Pretty sure people would just use the other mod where it doesn't cost anything to bank instead.

40% seems pretty steep, since you only lose 20% if you die.

Except me, I set it to only lose 5% on death. :P

Did that one patch that could break characters get released? I wasn't online last night and Steam doesn't seem to be downloading any updates today.

They are hoping to release it tomorrow, but it may take longer.

Tiy stated that the penalty might be up to 30% so two deaths equal a 41% loss.
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umiman

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Re: Starbound - We have lift off.
« Reply #4610 on: December 08, 2013, 07:48:58 pm »

Not sure why they're so intent on penalizing their players so harshly.

Guess this means all the other ridiculous pixel prices will remain.

Gabeux

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Re: Starbound - We have lift off.
« Reply #4611 on: December 08, 2013, 07:50:51 pm »

I got along with some friends, got our instruments, everyone got the Pirate's of the Caribbean song on their assets/songs folder, and...

Spoiler (click to show/hide)

It was beautiful. One of the most amazing/funny things I've ever seen in a game, since it synchronizes instruments if everyone type in the same band.
« Last Edit: December 08, 2013, 07:53:20 pm by Gabeux »
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.

Darkmere

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Re: Starbound - We have lift off.
« Reply #4612 on: December 08, 2013, 08:09:32 pm »

Uh. Looks like they deleted the entirety of their beta feedback forum, including the last 5 or 6 threads I posted in to push for ideas I liked or problems I had. So according to my watched threads list, everything I've mentioned over there since early November is now gone.

Suddenly I don't give a shit if they get any more of my feedback or not, if it's going in the trash anyway.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Seriyu

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Re: Starbound - We have lift off.
« Reply #4613 on: December 08, 2013, 08:11:52 pm »

That's.... very strange.

Gunner-Chan

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Re: Starbound - We have lift off.
« Reply #4614 on: December 08, 2013, 08:15:07 pm »

My guess is the beta feedback page was too cluttered. There was honestly hardly anything of value in there anyway.

As long as they keep this behavior up they'll have my unconditional and fanatical support anyway. Seriously man, they've integrated a mod and he's outright trying to help this dude out here.
« Last Edit: December 08, 2013, 08:17:43 pm by Janet »
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Twi

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Re: Starbound - We have lift off.
« Reply #4615 on: December 08, 2013, 08:15:15 pm »

Check to see it didn't get merged into General Discussion? That'd be my guess.

If not, feel free to panic. I will support you.
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Ultimuh

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Re: Starbound - We have lift off.
« Reply #4616 on: December 08, 2013, 08:21:45 pm »

There's always the suggestion sections of the forums.
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hemmingjay

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Re: Starbound - We have lift off.
« Reply #4617 on: December 08, 2013, 08:25:15 pm »

Y'know what sucks? Losing 20% of pixels upon death. Know when that really sucks? When you have more than 20k pixels. Really need a way to store them. Even if you turn them into something else for storage, like certificates or something. Having to carry your entire wealth at every moment is just obnoxious.
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Only a simple mind can be certain.

Girlinhat

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Re: Starbound - We have lift off.
« Reply #4618 on: December 08, 2013, 08:27:43 pm »

Y'know what sucks? Losing 20% of pixels upon death. Know when that really sucks? When you have more than 20k pixels. Really need a way to store them. Even if you turn them into something else for storage, like certificates or something. Having to carry your entire wealth at every moment is just obnoxious.
There's already mods to turn 1,000 pixels into a pixel ingot, which can be refined for the value back.

Seriyu

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Re: Starbound - We have lift off.
« Reply #4619 on: December 08, 2013, 08:28:38 pm »

Wait, yeah, isn't the suggestions forum the beta feedback forum?
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