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Author Topic: Starbound - We have lift off.  (Read 945013 times)

freeformschooler

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Re: Starbound - We have lift off.
« Reply #3585 on: December 04, 2013, 09:39:36 pm »

I wonder how you equip more techs than one. I got Pulse Jump and Energy Dash, but only the leftmost locked in seems to function.
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BigD145

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Re: Starbound - We have lift off.
« Reply #3586 on: December 04, 2013, 09:42:34 pm »

I have tons of leather and no crafting recipes for it.
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Neonivek

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Re: Starbound - We have lift off.
« Reply #3587 on: December 04, 2013, 09:43:17 pm »

I have tons of leather and no crafting recipes for it.

Same boat.

---

I honestly wonder if I crash if it will crash a multiplayer server.
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Aqizzar

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Re: Starbound - We have lift off.
« Reply #3588 on: December 04, 2013, 09:46:45 pm »

I found an... anchor hanging down from the sky.  Suppose I'll have to check that out.
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Mictlantecuhtli

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Re: Starbound - We have lift off.
« Reply #3589 on: December 04, 2013, 09:52:51 pm »

Installing now. Hoping it's all its cracked up to be.
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BigD145

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Re: Starbound - We have lift off.
« Reply #3590 on: December 04, 2013, 09:54:08 pm »

A grey platypus with tentacle legs and saw tooth bill. NOPE. Leaving now.
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Gunner-Chan

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Re: Starbound - We have lift off.
« Reply #3591 on: December 04, 2013, 09:58:13 pm »

On the first planet I played on at night there's these weird things with shells on their butts that actually look a bit like cutebolds. It's kind of surreal seeing something that looks so close.
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quinnr

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Re: Starbound - We have lift off.
« Reply #3592 on: December 04, 2013, 09:58:49 pm »

The game kicked me out and made me download an update >_< Half a gig, ack.
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BigD145

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Re: Starbound - We have lift off.
« Reply #3593 on: December 04, 2013, 10:06:48 pm »

I went the other direction and found a high security ape research facility.
Spoiler (click to show/hide)
They have guns. I have a dagger.
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Max White

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Re: Starbound - We have lift off.
« Reply #3594 on: December 04, 2013, 10:08:39 pm »

Woo! I got myself a rare sword from a chest! The legendary blade Sun Scream, a type of Star Cleaver Sword... It is pure garbage and literally worse than the starter weapon.

bluejello

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Re: Starbound - We have lift off.
« Reply #3595 on: December 04, 2013, 10:09:32 pm »

well, it has been sitting in a chest for who knows how many eons, stands to reason that it has lost its power I guess...
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Max White

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Re: Starbound - We have lift off.
« Reply #3596 on: December 04, 2013, 10:12:34 pm »

well, it has been sitting in a chest for who knows how many eons, stands to reason that it has lost its power I guess...

I think the gimmick is that it shoots a giant ball of fire that is about twice the size I am... Except it does about 9 damage.

Start game, head west.

No trees, giant flowers and pools of poison.

Die, head east.

Trees within the first ten blocks, just off screen.
:P

Sirus

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Re: Starbound - We have lift off.
« Reply #3597 on: December 04, 2013, 10:13:51 pm »

I find it strange that I need to make an FTL jump involving lots of incredibly complex calculations to travel to the moon of the planet I'm already in orbit around :P
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Culise

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Re: Starbound - We have lift off.
« Reply #3598 on: December 04, 2013, 10:17:28 pm »

I find it strange that I need to make an FTL jump involving lots of incredibly complex calculations to travel to the moon of the planet I'm already in orbit around :P
Maybe the only speeds they have are Apollo and Ludicrous.  Still a little odd, though, if you don't mind waiting a few days. 
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SharpKris

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Re: Starbound - We have lift off.
« Reply #3599 on: December 04, 2013, 10:19:26 pm »

note to self, Moons are extremely cold!
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