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Author Topic: Starbound - We have lift off.  (Read 945337 times)

The Darkling Wolf

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3435 on: December 04, 2013, 03:14:37 pm »

Anyone know if there's a default server password? Alternatively are servers just nonfunctional?
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Twi

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3436 on: December 04, 2013, 03:15:20 pm »

Ferncutter the Floran.

Turns out there's a nice settlement of my fellow Floran on home planet. C:

Also, Granorke, try it again. I had that too, but it worked the second time.
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GlyphGryph

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3437 on: December 04, 2013, 03:16:08 pm »

Anyone know if there's a default server password? Alternatively are servers just nonfunctional?

I've successfully connected to a server, but only over a lan connection.

I have no idea how to actually get hamachi to work.
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quinnr

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3438 on: December 04, 2013, 03:16:56 pm »

If they're already using the Humble interface, why couldn't they set up a torrent like all the other Humble downloads?
Steam and downloading with my computer don't go together well >_< It'll be a few hours.
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Tellemurius

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3439 on: December 04, 2013, 03:17:47 pm »

testing my server tellehome.myvnc.com, there is no password.

Anvilfolk

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3440 on: December 04, 2013, 03:18:35 pm »

If they're already using the Humble interface, why couldn't they set up a torrent like all the other Humble downloads?
Steam and downloading with my computer don't go together well >_< It'll be a few hours.

Have a look at this, in particular the part about content servers: https://support.steampowered.com/kb_article.php?ref=9498-WPDF-3220

Also, why isn't everyone stuck at work/school?

Graknorke

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3441 on: December 04, 2013, 03:19:17 pm »

Also, Graknorke, try it again. I had that too, but it worked the second time.
No, the freezing is consistent. Thanks for the advice regardless.

Also, why isn't everyone stuck at work/school?
Because it's 20:15 where I am. Being stuck anywhere now would be unlikely.
« Last Edit: December 04, 2013, 03:21:09 pm by Graknorke »
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fivex

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3442 on: December 04, 2013, 03:19:28 pm »

testing my server tellehome.myvnc.com, there is no password.
Seems to work
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buckets

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3443 on: December 04, 2013, 03:20:10 pm »

Aw no email :(

Anybody else still waiting?
Google Humble Bundle Key resender and enter your email

Ahah! Thank you .
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Frank2368

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3444 on: December 04, 2013, 03:21:22 pm »

Anyone know how to salvage items for pixels? I noticed that some items have a pixel value but I have no idea how to trade it for pixels
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quinnr

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3445 on: December 04, 2013, 03:22:46 pm »

If they're already using the Humble interface, why couldn't they set up a torrent like all the other Humble downloads?
Steam and downloading with my computer don't go together well >_< It'll be a few hours.
Also, why isn't everyone stuck at work/school?
Thanks for the article. Everything looks to be set up correctly, probably just because a couple other people are using the Internet that it's going particularly slow.

I just got out, Eastern time FTW.
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To exist or not exist, that is the query. For whether it is more optimal of the CPU to endure the viruses and spam of outragous fortune, or to something something something.

Graknorke

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3446 on: December 04, 2013, 03:24:08 pm »

HRRRRG

I appear to be having a problem. The game locks up once it gets to the chucklefish logo. Hear that laugh, and then nothing.
I, too, have learned to hate the smug, shit-eating-grin on that pufferfish.
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Max White

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3447 on: December 04, 2013, 03:28:37 pm »

I have to say, the controls feel a little floaty. Not exactly the best for precision shooting. Although I do like that the music gets softer while under water...

Frumple

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3448 on: December 04, 2013, 03:29:40 pm »

Defiinitely some level variance on the danger level. Buncha' level 4 crap on my dlvl 1 starting moon thing. Plasma torpedoes hurt.

It took me a while to get past the chulkfish logo, GO. Don't think I did anything but wait several minutes.

Incidentally... key rebinding? Anyone know a way?

delayed due to replies, don't care, postiiiing
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BigD145

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3449 on: December 04, 2013, 03:32:46 pm »

So. Water pressure is a thing. U shaped tunnel with water on one side? It's going to equalize.
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