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Author Topic: Starbound - We have lift off.  (Read 945106 times)

rabidgam3r

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3405 on: December 04, 2013, 02:43:45 pm »

I'd love to join, and I can't record because of -complications-.
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Even if he hadn't brought the server down in a ball of flaming, slow-mo gibbing corgis

Girlinhat

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3406 on: December 04, 2013, 02:44:30 pm »

I'd be interested in joining the server if there is one. Glyph, is yours up?
We're working out the server and port forwarding and trying to get me connected.

Servers appear to have no passwords, so things will be privately shared.

Sirus

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3407 on: December 04, 2013, 02:44:45 pm »

Nope, I cannot get past the Chucklefish logo. I was expecting bugs, but damn.
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GlyphGryph

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3408 on: December 04, 2013, 02:44:52 pm »

I'm working on it. Can't seem to get it to work though.
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Sean Mirrsen

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3409 on: December 04, 2013, 02:44:59 pm »

Well I have my key.
Remember before they sent an email that had a link where you can download the music? That same link now gives you a steam key.
Thank you muchly for this pointer. Humble Bundle seems to have trouble sending email to my email address (damnit, Mail.ru!), but I was able to use browser history to retrieve the key with this method. Huzzah! ^_^
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Girlinhat

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3410 on: December 04, 2013, 02:46:20 pm »

Nope, I cannot get past the Chucklefish logo. I was expecting bugs, but damn.
Open your task manager (ctrl+shift+escape) and watch it.  If the memory usage is changing, it's not crashed yet.  When it becomes static, it's stopped.  It takes a while...

Also, regular playing is lagging terribly at the start, but it seems to pre-load the whole world and then run smooth.

Graknorke

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3411 on: December 04, 2013, 02:48:37 pm »

Downloaded. Going to see how well it runs.
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The Darkling Wolf

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3412 on: December 04, 2013, 02:50:08 pm »

Well I have my key.
Remember before they sent an email that had a link where you can download the music? That same link now gives you a steam key.
Thank you muchly for this pointer. Humble Bundle seems to have trouble sending email to my email address (damnit, Mail.ru!), but I was able to use browser history to retrieve the key with this method. Huzzah! ^_^
I've had my starbound key bookmarked since I preordered, was freaking out for a second when I didn't get the email at first but then I remembered it and was like phew.
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GlyphGryph

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3413 on: December 04, 2013, 02:50:16 pm »

I'm connected to myself locally on the server! Progress! We might end up doing hamachi in a bit
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Gabeux

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3414 on: December 04, 2013, 02:50:41 pm »

Not sure if already posted, but when you download the windows version you also get linux versions on your install folder, they probably did this by mistake..

The full game should have ~1.3GB and download around 700mb I guess.
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.

BigD145

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3415 on: December 04, 2013, 02:51:48 pm »

*chirp*
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Tiruin

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3416 on: December 04, 2013, 02:52:35 pm »

The full game should have ~1.3GB and download around 700mb I guess.
:'(
Welp. There goes any chance of me downloading it at all at home.
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Empty

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3417 on: December 04, 2013, 02:52:41 pm »

It seems the default port for the game is 21025.

So if people have problems connecting to your server try port forwarding it.
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Twi

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3418 on: December 04, 2013, 02:53:23 pm »

Spoiler (click to show/hide)

((While you were typing, 52 new replies were posted.
Whoops.)0
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Gabeux

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3419 on: December 04, 2013, 02:54:03 pm »

I'm connected to myself locally on the server! Progress! We might end up doing hamachi in a bit

Did you just run the starbound_server.exe ? My server isn't working, it seems.

EDIT: It works. But the game doesn't resolve when you type in "localhost" to connect, like Terraria did.  :P
« Last Edit: December 04, 2013, 02:56:30 pm by Gabeux »
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.
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