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Author Topic: Starbound - We have lift off.  (Read 945013 times)

Girlinhat

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3375 on: December 04, 2013, 02:11:38 pm »

Alright, so who's running a server?  I'm willing to play blind into multiplayer instead of figuring out things in singleplayer.

qurvax

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3376 on: December 04, 2013, 02:11:45 pm »

*plugs ears* I'm not listening, I'M NOT LISTENING

Poor timferius! He got those voices in his head :D
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Glloyd

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3377 on: December 04, 2013, 02:12:36 pm »

I wonder if the upcoming Dwarf Fortress version will generate similar amounts of hype.
Probably not seeing that we're the least hype-prone and hipster community there is. :P

Probably not, because usually one day it's not out, and the next day it's out, with little buildup in between.

Falknor

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3378 on: December 04, 2013, 02:13:29 pm »

*stares at starbound main menu*

It works. Ok, now to find the first crash bug  ;D
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I'll use Dwarven Logic. AKA Encrusting the problem with gems, beating an elf to death with it, and then throwing it into the volcano.

Ultimuh

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Sergius

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3380 on: December 04, 2013, 02:15:02 pm »

Nice, if I try to connect to Steam on both computers, the previous one gives me the refresh login dialog. But as long as I don't hit Cancel, both computers are downloading :)

EDIT: Why... I have 3x the bandwidth at the office yet it's downloading at 40 KB/S :-/ My home computer is doing average of 400 KB/S...

EDIT2: Ok... maybe it starts a bit slow, it went up to 700 KB.
« Last Edit: December 04, 2013, 02:20:43 pm by Sergius »
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Flying Dice

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3382 on: December 04, 2013, 02:15:56 pm »

FUCK YOU STEAM YOU AREN'T ALLOWED TO DO A CLIENT UPDATE WHILE I DOWNLOAD STARBOUND.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

fivex

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3383 on: December 04, 2013, 02:18:06 pm »

Presumably it is compressed when you download it.
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Sirus

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3384 on: December 04, 2013, 02:19:45 pm »

I can get the launcher to come up and start the game, but it crashes after the Chucklefish logo. Haven't seen anything other than that yet :p
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

GlyphGryph

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3385 on: December 04, 2013, 02:20:00 pm »

So, I'm ready to go. But I want to experience SHARED DISCOVERY! Who is up for joining me in a multiplayer game?
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freeformschooler

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3386 on: December 04, 2013, 02:21:28 pm »

I get some git error on the logo and nothing. Presumably that's what sirus is talking about.
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Girlinhat

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3387 on: December 04, 2013, 02:23:43 pm »

I can get the launcher to come up and start the game, but it crashes after the Chucklefish logo. Haven't seen anything other than that yet :p
Allegedly, there are no loading screens.  So just let it load for some mysterious amount of time.

Sirus

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3388 on: December 04, 2013, 02:23:44 pm »

Aaaaaaand now Steam won't start up after I closed it. Guess it must be overloaded or something.
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Girlinhat

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Re: Starbound - Commencing countdown... Engines on!
« Reply #3389 on: December 04, 2013, 02:25:02 pm »

Aaaaaaand now Steam won't start up after I closed it. Guess it must be overloaded or something.
Go to your library, right click the game, properties.  Do not enable steam community while playing (shift+tab now does nothing).  This seems to increase loading speed substantially and reduce problems.
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