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Author Topic: Starbound - We have lift off.  (Read 944681 times)

Sirus

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Re: Starbound - A flat yet infinite universe.
« Reply #1890 on: July 13, 2013, 01:34:11 pm »

...I'd kinda like a standalone single-player version released sooner, even if it did have ALPHA plastered all over it. As long as it works, I can live without multiplayer for a few months.
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Darkmere

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Re: Starbound - A flat yet infinite universe.
« Reply #1891 on: July 13, 2013, 01:39:45 pm »

If I read what you're saying right, delaying a beta til the end of the year seems to risk ill will from everyone who was "promised a release this year bluh bluh!" I personally don't give a damn about multiplayer, but many, many others do so I can't really justify using that as an excuse to want the game sooner.

If it were me, I'd ship the questless single-player beta when it's done to let the mod community have access to the tools now and get to work on stuff that could be used to word-of-mouth market the release in advance. Beta-buyers get what they want, modders get what they want, and the devs get free marketing. Seems like a win all around.
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Flying Dice

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Re: Starbound - A flat yet infinite universe.
« Reply #1892 on: July 13, 2013, 01:43:18 pm »

I would also rather have the SP beta out ASAP, with MP and polish to follow. What matters most now is having a playable product, not working MP. I also agree heavily with Darkmere in that a SP release soon would give the community time to get their teeth into it, and for modders to fiddle around, so that when we get MP there's an established playerbase looking forward to it as opposed to a bunch of people who preordered and are a bit testy because of the constant date pushing.
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Mesa

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Re: Starbound - A flat yet infinite universe.
« Reply #1893 on: July 13, 2013, 02:08:46 pm »

And if you thought that Duke Nukem Forever was stuck in development circus...
Seriously, just give me the damn thing already. I won't care less lest it's buggy and singleplayer-only. (never been that much of a multi-player in that kind of games anyway)
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Sirus

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Re: Starbound - A flat yet infinite universe.
« Reply #1894 on: July 13, 2013, 02:11:54 pm »

Duke Nukem Forever: 10+ years often with no news at all
Starbound: About two years with regular updates

Oh yeah, totally the same thing.  ::)
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Cicero

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Re: Starbound - A flat yet infinite universe.
« Reply #1895 on: July 13, 2013, 02:14:22 pm »

I personally would rather wait for multiplayer. The dev team is excellent at communication, it's not like we're being left in the dark while they're off partying in Switzerland.
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freeformschooler

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Re: Starbound - A flat yet infinite universe.
« Reply #1896 on: July 13, 2013, 02:47:42 pm »

Finally bought a new laptop just to run this and other games that may be coming out soon. Very excited (this old craptop can't even run Torchlight).

Don't really care whether or not they have a SP beta or wait until MP integration. I mean... my game group was going to play MP together when it "comes out" but if they want to give players a taste earlier, that's fine. MP is probably going to be a whole different ball game, anyway, based on some of their earliest dev logs.
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bombzero

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Re: Starbound - A flat yet infinite universe.
« Reply #1897 on: July 13, 2013, 03:54:23 pm »

I personally would rather wait for multiplayer. The dev team is excellent at communication, it's not like we're being left in the dark while they're off partying in Switzerland.
I'm honestly surprised at the amount of "Oh my god why isn't it out yet release already guys", coming from this forum, rushed releases simply to appease a playerbase are never a good thing.
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hemmingjay

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Re: Starbound - A flat yet infinite universe.
« Reply #1898 on: July 13, 2013, 04:21:52 pm »

Most AAA games that feature MP and SP release a beta with just one of the two modes. Granted it's almost always MP mode.
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freeformschooler

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Re: Starbound - A flat yet infinite universe.
« Reply #1899 on: July 13, 2013, 04:27:15 pm »

Hahahahaha oh God, the last devlog. SPACE VOCALOID.
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Slayerhero90

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Re: Starbound - A flat yet infinite universe.
« Reply #1900 on: July 13, 2013, 05:20:48 pm »

Hahahahaha oh God, the last devlog. SPACE-PLANT VOCALOID.
FTFY
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Moghjubar

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Re: Starbound - A flat yet infinite universe.
« Reply #1901 on: July 13, 2013, 06:34:15 pm »

I wonder if rotten tomatoes will be a feature.
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Brotato

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Re: Starbound - A flat yet infinite universe.
« Reply #1903 on: July 13, 2013, 10:07:05 pm »

Yeah, I think I'd rather just have something in my hand now rather than at the end of the year, possibly even beginning of next year.  Of course, I can understand why they might want to wait; there are always people who can't seem to rap their minds around the idea that a game in alpha or beta is simply not a finished product and should not be viewed as such.
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freeformschooler

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Re: Starbound - A flat yet infinite universe.
« Reply #1904 on: July 13, 2013, 10:08:20 pm »

The singing system has great potential for annoyance. I will, for example, write a song that is just an onomatopoeia of the sound that one bee game they had at every Chuck-e-cheese when I was a kid makes.

"BERBURBERBERBURBERBERBURBER"

Following you around for twenty-four hours.
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