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Author Topic: Starbound - We have lift off.  (Read 944839 times)

sambojin

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Re: Starbound - A flat yet infinite universe.
« Reply #480 on: June 21, 2012, 04:08:16 am »

It has been a strange sort of hype machine. The forums have a lot of cool ideas, some that are actually possible and seem like fun. Our own brains are boggling on what the game could be like. Perhaps it is the wonder of the unknown, but the potentiality in your own thoughts of what might be is their hype vehicle.

How cool would you think it was if they released a video with four characters playing, just running along the sort of terrain we've seen, all with a different looking laser gun in their hands? And what if each of those lasers fired shots that were different colours, red/green/blue/yellow. Some of them even fired faster or slower, some were bigger or smaller. Would that be awesome?

Yes.

But would it carry through the hype vehicle of the unknown? No.

Four characters firing rockets launchers that had a mixture of guided, big boom, fast firing, napalm spooge, with mirv warheads, big shells and micro-rockets would be awesome. But then someone would bitch about it being too "actiony" or too "gear orientated" or too "un-medieval". Even if those characters were firing those mixture of rockets at kittens, falling fish, trees, penguins, death-moths, giant-robot-mechas with psycho-spears manned by muscular birdmen and all kinds of other shit, people would find fault.

The hype of the unseen, the potentia, the hoped for, it works a treat. Until we get bored shitless and move onto something else entirely.

I hope the know the tightrope they're walking.
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Leatra

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Re: Starbound - A flat yet infinite universe.
« Reply #481 on: June 21, 2012, 07:07:27 am »

The hype of the unseen, the potentia, the hoped for, it works a treat. Until we get bored shitless and move onto something else entirely.

I already got bored.
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Johnfalcon99977

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Re: Starbound - A flat yet infinite universe.
« Reply #482 on: June 21, 2012, 07:26:41 am »

It has been a strange sort of hype machine. The forums have a lot of cool ideas, some that are actually possible and seem like fun. Our own brains are boggling on what the game could be like. Perhaps it is the wonder of the unknown, but the potentiality in your own thoughts of what might be is their hype vehicle.

How cool would you think it was if they released a video with four characters playing, just running along the sort of terrain we've seen, all with a different looking laser gun in their hands? And what if each of those lasers fired shots that were different colours, red/green/blue/yellow. Some of them even fired faster or slower, some were bigger or smaller. Would that be awesome?

Yes.

But would it carry through the hype vehicle of the unknown? No.

Four characters firing rockets launchers that had a mixture of guided, big boom, fast firing, napalm spooge, with mirv warheads, big shells and micro-rockets would be awesome. But then someone would bitch about it being too "actiony" or too "gear orientated" or too "un-medieval". Even if those characters were firing those mixture of rockets at kittens, falling fish, trees, penguins, death-moths, giant-robot-mechas with psycho-spears manned by muscular birdmen and all kinds of other shit, people would find fault.

The hype of the unseen, the potentia, the hoped for, it works a treat. Until we get bored shitless and move onto something else entirely.

I hope the know the tightrope they're walking.

Come on, we both know people will ALWAYS bitch about something. You can never please everyone, and I guarantee they will not be able to do that. Besides, a lot of ideas in suggestion forums are often more stupid and unworkable the people writing them down realize. The Devs won't take time out of their day to read your really detailed suggestion and consider it except if it forfills two requirements
1. You actually know what the hell your talking about.
2. The suggestion is really good and can solve a lot of problems.
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Mattk50

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Re: Starbound - A flat yet infinite universe.
« Reply #483 on: June 21, 2012, 07:40:28 am »

the problem with suggestion forums is that the dev would have to sift through all the garbage and actually read through it all to actually find a good suggestion. So they will likely never even be read, forget dismissed. it annoys the hell out of me because if i take the time to make a good suggestion it wont even be read, and all they really take is a little thought if you have a head on your shoulders.
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DrPoo

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Re: Starbound - A flat yet infinite universe.
« Reply #484 on: June 21, 2012, 07:47:54 am »

I give up on this.
Bound for failure, will never become anything. Just some hype to get people to throw money after them.
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mattie2009

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Re: Starbound - A flat yet infinite universe.
« Reply #485 on: June 21, 2012, 07:56:20 am »

"The game is taking a while to come out, with the devs giving occasional updates to the community and being mostly up-front about the development, and may or may not have a beta version available once it's presentable. CLEARLY IT WILL NOT SUCCEED AND IS A MONEY GRAB LOLZ"

For fuck sake, guys. I thought we enjoyed Terraria. Yeah, it ended up unfinished, but that's mainly a fault of it being released in an unfinished state. Starbound is much less nebulous in terms of what we know of it, and from what I can tell, it's got at least a good amount of its' central features either in the pipe or already worked in.
« Last Edit: June 21, 2012, 07:59:27 am by mattie2009 »
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Johnfalcon99977

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Re: Starbound - A flat yet infinite universe.
« Reply #486 on: June 21, 2012, 08:10:36 am »

I give up on this.
Bound for failure, will never become anything. Just some hype to get people to throw money after them.

Pretty much what mattie said. Just because they happen to not tell us EVERYTHING they are doing, just like, I don't know, 90% percent of all other game studios does not mean that the game is going to suck. Its still early on in devlopment.

Hell, if it were not for Minecraft and other "Play the game before release!" games, the amount they have told us so far would be reasonable.
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MrPseeth

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Re: Starbound - A flat yet infinite universe.
« Reply #487 on: June 21, 2012, 10:59:50 am »

For everyone wondering: I think the "most official" release date is "possibly at the end of the year". Source: IRC.
You'll have to wait a bit more till you can throw your money :) (or not)
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Darkmere

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Re: Starbound - A flat yet infinite universe.
« Reply #488 on: June 21, 2012, 11:14:28 am »

The thing about hype building through mystery is that everyone will expect to get what they imagine. No one will get that. Everyone will be, at least a little, disappointed. So yeah, I'm a bit skeptical til I see anything they've actually promised working like they made it sound.

They put out the avian race teaser and specifically mentioned jetpacks and whatever. Then they said races are only cosmetic, which makes me think the jetpacks don't actually do anything. I'm going to withhold judgment until I see what else, if anything, is the same kind of implied hype.
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Leatra

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Re: Starbound - A flat yet infinite universe.
« Reply #489 on: June 21, 2012, 11:25:49 am »

Fuck it. It will be done when it's done. I just ignore the game and one day I'll be like "Hey, Starbound is already finished? Cool!" just like how it was with Diablo 3.
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Deon

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Re: Starbound - A flat yet infinite universe.
« Reply #490 on: June 21, 2012, 02:13:15 pm »

The thing about hype building through mystery is that everyone will expect to get what they imagine. No one will get that. Everyone will be, at least a little, disappointed. So yeah, I'm a bit skeptical til I see anything they've actually promised working like they made it sound.

They put out the avian race teaser and specifically mentioned jetpacks and whatever. Then they said races are only cosmetic, which makes me think the jetpacks don't actually do anything. I'm going to withhold judgment until I see what else, if anything, is the same kind of implied hype.
Jetpacks work, it's in one of the videos.
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freeformschooler

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Re: Starbound - A flat yet infinite universe.
« Reply #491 on: June 21, 2012, 03:37:19 pm »

The thing about hype building through mystery is that everyone will expect to get what they imagine. No one will get that. Everyone will be, at least a little, disappointed. So yeah, I'm a bit skeptical til I see anything they've actually promised working like they made it sound.

They put out the avian race teaser and specifically mentioned jetpacks and whatever. Then they said races are only cosmetic, which makes me think the jetpacks don't actually do anything. I'm going to withhold judgment until I see what else, if anything, is the same kind of implied hype.
Jetpacks work, it's in one of the videos.

Wait, there's more videos? Can I see the one you're referring to? I may have missed it :D Or it may be in an old video and I glossed over it.
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sambojin

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Re: Starbound - A flat yet infinite universe.
« Reply #492 on: June 21, 2012, 05:12:43 pm »

Don't get me wrong, I was describing the hype vehicle, not the game. And also gamers as a whole (broadly speaking). I actually probably will buy it. Even if it comes no where close to my expectations or imaginings of what it could be like. Could be, not should be.

Because it looks like fun and I like the concept. Hopefully they keep tweaking it well after release, but even if they don't, it will be worth my money I think. I'm hoping it is. That's the gamble you take on games.

Hell, I spent $50 at the pub last night, I'm also buying Diablo 3 today. I know that both of these are flawed concepts that didn't live up to expectations and are a bit broken. But it was worth my money, because it's fun. And I don't really have a great deal to do with my time other than work and sleep and eat, so I may as well have some fun with my money in the meantime.
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Seriyu

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Re: Starbound - A flat yet infinite universe.
« Reply #493 on: June 21, 2012, 06:43:40 pm »

Yep, what Naxza said. Just chill a little bit.  :P

mattie2009

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Re: Starbound - A flat yet infinite universe.
« Reply #494 on: June 21, 2012, 07:00:07 pm »

The revolution will not be civilized.
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