Urgh, I hope I didn't start this argument again.
But yeah, a few decent mod ideas that never really get fleshed out. Everything else is MASS EFFECT WEAPON PACK #71628817263617
Ok well lets just say this here
No arguements about Terraria.
Anyhow. My biggest worry is the gameplay because Terraria's gameplay was... sorta, kinda, actually bad (or at least it didn't improve the game). I am worried it will follow suit.
It is what bugged me about the intro vs. the actual game in terraria. The Intro was all fixed (it wasn't made by the game) and in it I could see platforms set for stepping stones, specific corners just for getting around, and just a intelligent randomised system... unfortunately as I found out that was faked and the game doesn't randomise in a way that benefits gameplay nor are fights all that interesting.
I HOPE Starbound doesn't take a page from Terraria in terms of gameplay... but here is the thing... I think they will. I honestly think the gameplay is going to be heavily influenced by Terraria.
The only exception is ONE boss in Starbound that has me interested. Admittingly it is less a boss and more of a *spoiler* but still...
There is so much room Terraria could have been improved on. Yet just like WoW we are going to get what I shall call a Genre Stagnator.