As I recall, one of the problems with edges like that is that they get gummed up [and thus 'dull'] really easily under actual use. This was in the context of surgery on viruses with a diamond-tipped scalpel, but I'm willing to bet it holds true here.Ah, but adamantine is also super-rigid!
adamantine, the only material that can be honed to an edge so fine it can cut light, cleave steel like butter, and sever heads with the enthusiasm of a deranged bloodthirsty child.thinkin bout siggin this if no one else takes it first.
According to an old thread about this sort of deal, An adamantine sword could cut through stone under it's own weight without being dropped, so I'll go with yes.I got told it couldn't because it was so light but i'm sure that it is so sharp that even its own tiny weight would push it through any other material.
except I'm decently sure Styrofoam is heavier than air... Adamant is lighter than Helium, which everyone, I'm, is aware of the fact that is lighter than air... meaning...That's... hilarious.
except I'm decently sure Styrofoam is heavier than air... Adamant is lighter than Helium, which everyone, I'm, is aware of the fact that is lighter than air... meaning...
It can be assumed that an adamantine battle axe looks more like a large record - perfectly flat along the blade with just a slim edge. It wouldn't be made to open armor, it would be made to slice through it, more akin to a rotary saw. A piece of goblin equipment would probably resemble a CD stand (http://www.cnc4you.siemens.com/root/img/pool/cnc-werkstuecke/cd-staender/cd-staender-cnc-werkstuecke-siemens.jpg) with many thin grooves in it after a a battle.That is the solution to all the adamantine blade problems. It is not just a monoatomic edge, but the blade itself shares that unbelivable thickness. But then comes another (insignificant) problem. Why does the axe with 160g if the edge is almost weightless?
Menacing spikes aren't weightless.Yes, but I guess the trap mechanisms can compensate by applying high pressure to impale the
It's not lighter than air. The density of air at sea level is about 1.2 kg/^3. The density of adamantine is 200 kg/m^3. Zsword made a (wrong) calculation that the molar mass of adamantine was less than that of helium.
Adamantine has a density of 0.2g/cm3. 0.2*1000000 = 200000g/m3 = 200kg/m3.It's not lighter than air. The density of air at sea level is about 1.2 kg/^3. The density of adamantine is 200 kg/m^3. Zsword made a (wrong) calculation that the molar mass of adamantine was less than that of helium.
So if his calculation was wrong, can we still calculate the weight of Adamantine with the information we have?
I sometimes wonder what a dwarf in full adamantine plate looks like. Does he hop around in an utterly impervious suit of wafer-thin armor like a neon-blue easter bunny
except I'm decently sure Styrofoam is heavier than air... Adamant is lighter than Helium, which everyone, I'm, is aware of the fact that is lighter than air... meaning...
You do know that the mass of a macroscopic object isn't necessarily proportional to the atomic weight of its constituent elements, right?
From what iv heard (and expirienced) sharp adamantine weapons are amazing, but blunt ones are terrible. Unless your planning to smack someone about with said axe, it should be fineThis is no discussion of its capabilities in-game, but some fun hypothesising the actuall capabilities of a real metal as translated from the raws.
Hmm... an adamantine atom? Let's see...
the density of Iron in dwarf fortress is 7.85, the density of Adamantium is 0.2... Adamantium is about 02.5% the density of iron.
The Atomic Mass of iron, is 55.845...
~2.5% of that is 1.422~, which is our in theory atomic mass of Adamantium... this makes Adamantium... nearly as light as Hydrogen, bein ~.4 heavier, and ~2.6 lighter than Helium...
... damn.
This thread is awesome.
Anyway, now I'm wondering about Large, Serrated Adamantine Discs. If what's been hypothesized thus far can be treated as accurate, then an adamantine disc trap would presumably be devastating. I don't have a great deal of knowledge in the field, so someone more experienced should definitely correct me if I'm wrong, but I imagine that a serrated adamantine disc, spinning at high speed, would be able to cut through just about anything (though adamantine can do that normally).
Wait a minute...How about calculating the exact amount of pressure needed to break the monoatomic blade? To see if the thing can actually parry a blow without shattering in a hail of death and gore.
Adamantine:
- is perfectly rigid, but can be made into threads, and thus into flexible cloth
- is completely impossible to break, but can be mined by even the most inexperienced dwarf wielding a no-quality copper pick
- is a terrible conductor of heat
- can be sharpened to a perfect edge which never dulls, but blades made of it can become stuck in bodies
- melts at temperatures higher than most found on Earth, but can be forged and reforged by dwarves in an ordinary forge
So, not only is it not a metal, it also defies its own properties at seemingly arbitrary times. Clearly, we cannot hope to apply physics to this literally fantastic material.
That said, let's apply physics to it some more!
Wait a minute...
Adamantine:
- can be sharpened to a perfect edge which never dulls, but blades made of it can become stuck in bodies
Combat logs?Wait a minute...
Adamantine:
- can be sharpened to a perfect edge which never dulls, but blades made of it can become stuck in bodies
They can? Do we know this?
Wait a minute...
Adamantine:
- can be sharpened to a perfect edge which never dulls, but blades made of it can become stuck in bodies
They can? Do we know this?
- snip -Are you sure you didn't mean to post that in the "obsidian blades" thread? Though both seem to be similar.
having said that dwarfs would know there stuff about blades so would use the correct cutting edge based on what maternal they where using.
So, not only is it not a metal, it also defies its own properties at seemingly arbitrary times. Clearly, we cannot hope to apply physics to this literally fantastic material.
That said, let's apply physics to it some more!
But, we'd have to ask the dwarves if we wanted a definite answer.
So, not only is it not a metal, it also defies its own properties at seemingly arbitrary times. Clearly, we cannot hope to apply physics to this literally fantastic material.
That said, let's apply physics to it some more!
Sig'd
On a serious note, thats why only dwarves have adamantite axes, humans might be able to mine it, dwarves use their beards to influence the adamantite to change form. A dwarves beard is specialized in his job, therefore a legendary miner has a much better mining beard then a legendary weaponsmith, who has a beard that influences metals to make armor much more.
This also explains why dwarves can have a city on just a soap pillar, the beard of the soapmaking dwarf causes the soap to become rigid.
-picture-That's fine for shallow cuts, and the katana is made for just that. Let's be honest with ourselves here, the katana was a noble's weapon used to bludgeon unruly peasants. It can cut through leather and skin, and cause bleeding wounds that would be devastating, but it's not going to slice armor, not with that blade profile. Rather, it will penetrate armor exactly up to the curve, at which point it has a terrible force application where your swing turns into blunt strike instead of spreading wedge.
having said that dwarfs would know there stuff about blades so would use the correct cutting edge based on what maternal they where using.
So currently we've got dwarves running about bouncing in gleaming blue armor like little drunken easterbunnies waving about rainbow blades?
Adamantine is turning pretty... fabulous~
The edge of an adamantine blade is so thin that it's actually impossible to see. The edge on a typical adamantine sword extends a good half-centimeter beyond the visible portion of the blade. Of course, because it's so sharp, it actually slices through light spectra, so its edge is surrounded by a faint rainbow glow at all times, which intensifies when it's swung. It actually has metaphorical sharpness, and a sharp wit to boot.
It's definitely a good thing it's so light. Were adamantine any heavier (and thus less inhibited by friction, relatively), you could drop a thread of it edge-on and it would pass straight through the world, out the other side, and then come back again.
Wouldn't the deadliest Addy melee weapon be a cat-o-nine-tails style whip; with a few dozen 1 meter long strands dangling from the end of a 2+ meter pole (so if you hold it by the 'safe' end, you're out of range of the lashing)
Shove that sucker into a goblins face with a twirling motion... and it doesn't have a face anymore.
Wouldn't the deadliest Addy melee weapon be a cat-o-nine-tails style whip; with a few dozen 1 meter long strands dangling from the end of a 2+ meter pole (so if you hold it by the 'safe' end, you're out of range of the lashing)
Shove that sucker into a goblins face with a twirling motion... and it doesn't have a face anymore.
Dwarves invent new weapon! Goblin sieges decline rapidly! Elves expected extinct within the decade!
Behold your newest killing device!Spoiler (click to show/hide)
Wouldn't the deadliest Addy melee weapon be a cat-o-nine-tails style whip; with a few dozen 1 meter long strands dangling from the end of a 2+ meter pole (so if you hold it by the 'safe' end, you're out of range of the lashing)
Shove that sucker into a goblins face with a twirling motion... and it doesn't have a face anymore.
Urist Da Vinci, have you ever examined slade as in depth as adamantine? If you have I'd love to read it, you have no idea how interesting your facts are.
So a 10dm3 block of slade would weigh about 200 pounds? The only use I can think of for slade would be radiation shielding.Urist Da Vinci, have you ever examined slade as in depth as adamantine? If you have I'd love to read it, you have no idea how interesting your facts are.
OK,
- Slade is 200x denser than water. The density is close to that of the core of the sun, but far, far, less than that of a neutron star.
Wait a minute...Think again about adamantine (in form of metal) as a steel reinforced concrete.
Adamantine:
- is perfectly rigid, but can be made into threads, and thus into flexible cloth
- is completely impossible to break, but can be mined by even the most inexperienced dwarf wielding a no-quality copper pick
- is a terrible conductor of heat
- can be sharpened to a perfect edge which never dulls, but blades made of it can become stuck in bodies
- melts at temperatures higher than most found on Earth, but can be forged and reforged by dwarves in an ordinary forge
So, not only is it not a metal, it also defies its own properties at seemingly arbitrary times. Clearly, we cannot hope to apply physics to this literally fantastic material.
That said, let's apply physics to it some more!
Look up the numbers for Adamantine and tell me that they're not dummy values. Forget those for a moment and just think 'light metal that holds an incredible edge'.Yeah because DF is so much about realism.
The current Adamantine will eventually get replaced by a more realistic metal. (I hope)
So not lighter than air, but it would float in water. Interesting.
FTFYSo not lighter than air, but it would float in water. Interesting.
In fact, 200 kg/m^3 is about the same density as cork.
I think they meant SLADE cork.FTFYSo not lighter than air, but it would float in water. Interesting.
In fact, 200 kg/m^3 is about the same density as cork.
Lol ^
Sao how do dwarves make something one atom thick? ArmokBlessbathe you in blood if you do
The edge of an adamantine blade is so thin that it's actually impossible to see. The edge on a typical adamantine sword extends a good half-centimeter beyond the visible portion of the blade. Of course, because it's so sharp, it actually slices through light spectra, so its edge is surrounded by a faint rainbow glow at all times, which intensifies when it's swung. It actually has metaphorical sharpness, and a sharp wit to boot.Damn, now i have to draw this.
Lol ^
Sao how do dwarves make something one atom thick? ArmokBlessbathe you in blood if you do
So can someone summarise the research made in this? It's too much for me to understand.
Soo... this is our findings so far:
Adamantine can kill.
Armour forged from it makes you look like an easter bunny.
Adamantine cannot form a blade wholly monomolecular.
The extreme edges of it ionizes the air around it, devastating anything struck.
It does not bend.
The only way to manipulate it is with dwarven psionic.
Not completely what I expected creating the thread, but a thousand times more awesome. :D
I think they meant SLADE cork.FTFYSo not lighter than air, but it would float in water. Interesting.
In fact, 200 kg/m^3 is about the same density as cork.
The deciding factor is the thinness of the blade.
Girlinhat's drawing is correct. How deeply a blade penetrates when slashing has a lot to do with how hard it is for that blade to part the material it is trying to cut. You have to bend it with the wedge to keep the cut going. The only way to do this is with a lot of force, or a blade so thin the angle of deformation is minimal.
The sharpest blade available in meatspace is not diamond. It's obsidian. If you fracture a glass just right you can produce a nearly monomolecular wafer so thin that it will stick upright into a rock when dropped and remain there firmly. Neurosurgeons sometimes use such a piece of broken glass on a stick for procedures where they need to make perfectly clean cuts.
The reason you can't cut an I-beam in half with these (incredibly dangerous, very kid unfriendly) perfectly fractured glass slivers is that glass isn't hard enough and your sliver shatters when you try to cut anything. Adamantite is strong enough, and probably would pass the stuck-into-a-rock-when-barely-dropped test with flying colors. You would also be able to swing it much faster.
This assumes dwarves are smart though. In game terms, the volume and contact area of an adamantite axe is the same as a steel one and not like a gigantic rounded razorblade on a stick. An axe with the normal blade profile will probably leave a nice mark on iron armor but won't necessarily penetrate like the gaze of Chuck Norris.
Now, an adamantite spear on the other hand...
Hmm... an adamantine atom? Let's see...
the density of Iron in dwarf fortress is 7.85, the density of Adamantium is 0.2... Adamantium is about 02.5% the density of iron.
The Atomic Mass of iron, is 55.845...
~2.5% of that is 1.422~, which is our in theory atomic mass of Adamantium... this makes Adamantium... nearly as light as Hydrogen, bein ~.4 heavier, and ~2.6 lighter than Helium...
... damn.
When toady implements coring and plating, he'll probably also implement unwieldiness, causing that addy-over-slade axe to become an extremely slow weapon. However, once swung, it would destroy... hmm, anything.
You breach hell and let the demons out.When toady implements coring and plating, he'll probably also implement unwieldiness, causing that addy-over-slade axe to become an extremely slow weapon. However, once swung, it would destroy... hmm, anything.
What happens if you drop one?
I was thinking about this. A better design for an adamantine axe might be a 2-3mm thick disc of lead covered with adamantine plating and tapered to the standard mono-atomic edge. This would give it some heft while letting it cut cleanly through most things in a single swipe without getting caught on any blocky weight in the center. Haft would be affixed to the 'bottom' of the disc (arbitrarily designated)
Would look like a bright blue lollipop from the side, and edge-on it would look like not much of anything, very small profile.
We might be able to extrapolate a rough molarity through reaction amount requirements though.
eg, "it takes 4 wafers adamantine or 2 bars iron to make that $craft." If we assume this is due to reactivity of the material, and losses due to oxidation and other chemical contaminants while working the material, we edge closer to a rough empirical molarity by measuring the percentage of material lost in the reaction.
Better if we examine the weights if the source wafers, and of the finished craft to better evaluate the reactivity.
Lots of guesswork, but part of the periodic table's power is its predictive qualities. Knowing how reactive something is helps constrain what period in the table.
Sadly, without also measuring the slag to have known reactant molar weights, empirical derivation will never be exact. :(
Well, dwarves already know how to atom smash. It's just a matter of smashing n-1 atoms now! Coincidentally, since the forge contains no bridges to speak up, it can be presumed that they use their face.
One thing I've been thinking is how to keep them without cutting yourself in half. Swords would certainly need to be kept in a addy scabbard, and one would need to be very careful about how to carry the disc axes.You can keep a steel sword in a wood or even leather scabbard, so I see no reason that you'd need an adamantine scabbard.
Yeah because DF is so much about realism.
Anyhoo the other day I was fighting off a hydra using a squad of dwarves weilding weapons made of magical blue metal when a necromancer turned up but it was fine because my vampire killed him and then it began to rain zombie making acid.
Lots of stuff
So... Adamantine's weight comes from a form of antigravity, of sorts? It's actually very heavy, but exhibits the ability to nullify its own weight. That makes some sense, actually.Not quite. It doesn't nullify its own weight if I understand him, it simply doesn't interact with gravity in the same way normal matter does. In effect, it HAS no weight (or very little). It does not have the expected mass if it interacts strangely with the higgs field.
You think they interact in mundane ways? We get soap pillars, single-tile towers, and gypsum and chalk walls. The world is fucked. Adamantine has perverted ALL the physics!
I dunno, slade may very well be an unconventional form of matter. It's one of two materials that dwarves cannot mine. If a copper pick can't break it, it must be made of unnatural form and not composed of traditional atoms and particles. Slade and Semi-molten rock are very likely unconventional matter.
Which only confirms its unorthodox nature. Furthermore slade must be some type of quantum material, as it becomes superdense and unworkable when observed, but if you strike blindly then it's a pliable as shale or granite! Perhaps all the issues we're observing with slade's impossible weight, is that it isn't heavy at all. It only becomes massive when we determine it to be massive.
Not everything quantum is the same thing that appeared on one episode of one TV show once. Yes, you're very cute for making a reference but I'm tired of the "lol quantum it's an angel" stuff that keeps cropping up during discussions.
Which only confirms its unorthodox nature. Furthermore slade must be some type of quantum material, as it becomes superdense and unworkable when observed, but if you strike blindly then it's a pliable as shale or granite! Perhaps all the issues we're observing with slade's impossible weight, is that it isn't heavy at all. It only becomes massive when we determine it to be massive.
I can see that our arguments have lead to the disscusion of the forces in a nucleus (among other things). This is something not even the greatest minds of our generation understand fully understand. This inevitabely means someone will start preaching over something beyond their ability to comprehend.
The laws of quantum physics are unbelivablely complex. Teleportation! Duplication! Quantum entanglement! For Armoks sake I'm still in elementary school!
Also: I think adamantine projectiles deserve a little love, here. I don't know the science, but I think a decent bow would solve the main problem of adamantine - implementing the proper force or whatnot - because it's the bow you have to bend back, and the adamantine arrow would go flying off at the speed of sound. The light weight would actually work for you, assuming it doesn't just cause the arrow to bounce off the other guy, I think.
I really have no idea, but it seems to make common sense logic.
It also occurred to me, that if adamantine has atoms that size and a density of that ratio, would that make it porous enough to be watertight? Or airtight?
And don't get me started on the hacks he's come up with based on the "ready an action" rule...
I love you guys. Just wanted you to know that.
plus a sufficiently large line of horses
I simply did not want people to spam false arguments. I love science and math, especially on the extreme levels. When smart and reasonable people discuss this, the result ends up as threads as epic as this one.Spoiler (click to show/hide)
A different theory based on Hjd's, Adamantine could be a portal to a fourth dimension or an alternate universe, and anything that touches it with any force is moved to the void that the blade is a portal to.
Adamantine doesn't cut, it just moves things.
An obsidian blade is the sharpest in existence, with a cutting edge of one molecule. The American Medical Association has reported that that is five hundred times sharper than the best steel scalpel. Obsidian scalpels are being used in surgery today. The thin edge cuts tissue cells which are torn by the best of scalpels made of steel.I'm going to treat this as meaning that the best steel blade has an edge 500 molecules thick.
So it exerts an energy field around itself which sharpens it to subatomic levels? I do not even know...Spoiler (click to show/hide)
MAGICNo, it is the holy power of Armok! Which means it is powered by the blood of the fallen...
The more blood an adamantine blade spills, the stronger it gets!MAGICNo, it is the holy power of Armok! Which means it is powered by the blood of the fallen...
The vampire would be purified from vampirism post mortem, due to the thirst imposed by Armok wishing to eliminate the competition.The more blood an adamantine blade spills, the stronger it gets!MAGICNo, it is the holy power of Armok! Which means it is powered by the blood of the fallen...
Which begs the question of what would happen if you killed a vampire with one...
Is it like goblin-made swords from the Potterverse, where it only takes in that which makes it stronger? I mean, if we've already decided on magic...
Based on all this, I propose that adamantine can be honed to an edge thickness of less than one quadrillionth of a meter (I'm not very good with logarithms, so someone else can work it out more precisely). This is well below the radius of a single proton.
Based on all this, I propose that adamantine can be honed to an edge thickness of less than one quadrillionth of a meter (I'm not very good with logarithms, so someone else can work it out more precisely). This is well below the radius of a single proton.
How much would that be relative to electrons? Something smaller? Something much smaller? Would a blade of that size even be useful? Wouldn't it just go through all the empty space between the target's atoms? Too many questions?
The projectile wouldn't be fired at the speed of sound, because the bowstring doesn't move at the speed of sound with no projectile (warning: don't try this, firing a bow with no arrow can break the bow because the stored energy ha no place to go but back into the bow).
Also: I think adamantine projectiles deserve a little love, here. I don't know the science, but I think a decent bow would solve the main problem of adamantine - implementing the proper force or whatnot - because it's the bow you have to bend back, and the adamantine arrow would go flying off at the speed of sound. The light weight would actually work for you, assuming it doesn't just cause the arrow to bounce off the other guy, I think.
I really have no idea, but it seems to make common sense logic.
Based on all this, I propose that adamantine can be honed to an edge thickness of less than one quadrillionth of a meter (I'm not very good with logarithms, so someone else can work it out more precisely). This is well below the radius of a single proton.
How much would that be relative to electrons? Something smaller? Something much smaller? Would a blade of that size even be useful? Wouldn't it just go through all the empty space between the target's atoms? Too many questions?
an electron does not really have an effective point particle size under ordinary conditions. Electron orbitals are treated as fuzzy quantum uncertainty clouds where if you were to perform a point measurement, you have varying degrees of probability of detecting a point particle electron entity.
(Really, due to the wave/particle duality of the electron, it really does exist as a fuzzy cloud and not as a particle UNTIL you look for it to collapse the wave function.)
The size of the fuzzy cloud an electron bound to an atom manifests as is considerably larger than an atomic nucleus, because the clouds are highly energetic, have very strong pauli exclusion with their full integer spin, and very strong EM repulsion.
The vast majority of the volume of the atom is comprised of the electron clouds surrounding it.
That the edge of the weapon is thinner than an electron orbital is.... interesting. It means that adamantine is not baryonic matter, or at least, is not atomic in nature.
The bolt still needs control fins to avoid tumble. It needs to spin around its long axis to do this as well.
etc.
I found the answer! (http://"http://www.youtube.com/watch?v=RSf9aEETnvE")Your link needs fixin'.
Ladies and gentlemen, we are approaching the question to the answer which is 42! :o
Also slightly off-topic, but I'd always imagined that the reason adamantine is extracted as strands to be this: when a dwarf dies, his beard crawls back underground for eternity, and fossilizes in the blue stuff we all know and love. And, as everyone knows, dwarves always die in droves, these blue spires become pretty monumental. Every adamantine spire underground is a fortress from an age long pastThe origins of adamantite, as written on the wiki:
Base 13. Also, I do remember reading that, but it is stated that the universe would be warped beyond recognition if both existed at once. And that it might already have happenend.Ladies and gentlemen, we are approaching the question to the answer which is 42! :o
I think the Ultimate Question of Life, the Universe and Everything was found in one of the books. The question was "What do you get when you multiply six by nine?" or somesuch. (Yes, I know the answer is 54)
Also slightly off-topic, but I'd always imagined that the reason adamantine is extracted as strands to be this: when a dwarf dies, his beard crawls back underground for eternity, and fossilizes in the blue stuff we all know and love. And, as everyone knows, dwarves always die in droves, these blue spires become pretty monumental. Every adamantine spire underground is a fortress from an age long past
Ladies and gentlemen, we are approaching the question to the answer which is 42! :o
I think the Ultimate Question of Life, the Universe and Everything was found in one of the books. The question was "What do you get when you multiply six by nine?" or somesuch. (Yes, I know the answer is 54)
It is near the end of the third book, but I can't control check right now since I no not know where I put the book (and it is the swedish version... ::) ).Ladies and gentlemen, we are approaching the question to the answer which is 42! :o
I think the Ultimate Question of Life, the Universe and Everything was found in one of the books. The question was "What do you get when you multiply six by nine?" or somesuch. (Yes, I know the answer is 54)
Huh. I'm pretty sure it wasn't.
I can see that our arguments have lead to the disscusion of the forces in a nucleus (among other things). This is something not even the greatest minds of our generation understand fully understand. This inevitabely means someone will start preaching over something beyond their ability to comprehend.
The laws of quantum physics are unbelivablely complex. Teleportation! Duplication! Quantum entanglement! For Armoks sake I'm still in elementary school!
It is near the end of the third book, but I can't control check right now since I no not know where I put the book (and it is the swedish version... ::) ).Ladies and gentlemen, we are approaching the question to the answer which is 42! :o
I think the Ultimate Question of Life, the Universe and Everything was found in one of the books. The question was "What do you get when you multiply six by nine?" or somesuch. (Yes, I know the answer is 54)
Huh. I'm pretty sure it wasn't.
Yes, but that was using decoding the matrix in Arthur's brain, which was genetically comprimised by the Golgafrincham invasion. The experiment was ruined tens of thousands of years before Arthur was born.Ladies and gentlemen, we are approaching the question to the answer which is 42! :o
I think the Ultimate Question of Life, the Universe and Everything was found in one of the books. The question was "What do you get when you multiply six by nine?" or somesuch. (Yes, I know the answer is 54)
Actually I'm not sure. Today we make arrows out of carbon fibers and whatnot, making them lighter and thinner, to achieve better flight. The thing is that an adamantine arrow is not a nerf dart. While similar weight, your arrow will be non-porous, very thin, and very fast. Any wind is negligible, and a proper adamantine arrow wouldn't have an arrowhead, it would just have a point (with perhaps a groove to encourage bleeding). It would more resemble a needle than an actual arrow. That considered, it would slice through the air amazingly well.
The issue then, is energy. We know that a bow will contain a certain amount of energy when fired. If it's firing a wooden rod, then it will fire the rod. If it's firing a metal rod that's 2x the weight of wood, then it will take 2x the energy to achieve momentum and thus fly like half as fast. By contrast, if you make a carbon fiber arrow, then it might be 1/2 the weight, requiring 1/2 the energy to move and flying 2x as fast. Of course in practice it's not so clean cut, but the idea is solid. A given force upon a lighter object will propel the object further and faster.
In effect, an adamantine arrow would act more like the crossbow from Half-Life 2, it'll penetrate just about anything because it will fly at ridiculous speeds. It would need a needle point and a VERY slow taper to penetrate, because it would have rather poor "punch" but an amazing edge. If any of its penetrative power were converted into blunt contact, it would drain its energy pretty fast, but as long as it's achieving clean punctures then not much would be able to stop it.
"The flying ☼Adamantine Bolt☼ strikes the goblin in the head, shattering the skull and ripping the brain, passing clear through the other side!"
Of course in DF, projectiles are blunt damage, so none of this matters in gameplay.
Ladies and gentlemen, we are approaching the question to the answer which is 42! :oI think the Ultimate Question of Life, the Universe and Everything was found in one of the books. The question was "What do you get when you multiply six by nine?" or somesuch. (Yes, I know the answer is 54)
Nonbaryonic matter is matter that isn't made of baryons. (Protons, neutrons, et al.)
Things like electrons, neutrinos, muons, that kind of thing.
Nonatomic baryonic matter is stuff like bose-einstein condensates, neutron star core material, etc.
Ladies and gentlemen, we are approaching the question to the answer which is 42! :oI think the Ultimate Question of Life, the Universe and Everything was found in one of the books. The question was "What do you get when you multiply six by nine?" or somesuch. (Yes, I know the answer is 54)
For the record, "6 * 9 = 42" is true in base 13. I know Douglas Adams has denied that's where 42 originated, but I think he accidentally extracted the Answer from his brainwave patterns :-p
I will give you credit on the bowstring speed. You've got me there, the arrow won't fly faster than the string.-point--counterpoint-
I will give you credit on the bowstring speed. You've got me there, the arrow won't fly faster than the string.-point--counterpoint-
However, you keep comparing adamantine arrows to different projectiles, and it simply doesn't work like that. An anti-tank round is designed to bludgeon through armor, or to penetrate it slightly and then explode inside the armor. Anti-personnel rounds work because a person has negligible protection, you can penetrate a human with a powerful air rifle. Hollow points will expand and cause wide-area damage, but they get very little penetration when they hit something harder than a human. Don't see hollow-points being used against reinforced glass. Instead you see FMJ being used, the iron jacket turning the bullet rigid and allowing it to punch through things which are solid. An adamantine arrow would be comparable to a very small, overpacked FMJ - imagine that you used 2x or 3x the gunpowder on a small-caliber FMJ round, and that instead of iron it were made of titanium. It'd get amazing penetration, although it wouldn't penetrate a lot, it would just blow pin-holes through material. Ideally, an adamantine bolt would be able to sluice through material like a pneumatic needle or somesuch, and could be made with bleeder holes in case it were imbedded in a foe.
However, all of this is moot with arrows. You can't get enough speed with a bow to do that, so I concede the point. If we had explosively fired (ie, not spring loaded or thrown) harpoon shooters, then an adamantine harpoon would do a fantastic job.
...
Anyways, here are the crossbow's stats for reference:
[SHOOT_FORCE:1000] (Any idea how many Urists to a Newton?)
[SHOOT_MAXVEL:1000] (in what, Urists per frame?)
To the best of my knowledge, a higher shoot_force than what would allow the bolt to go at the max velocity doesn't give it any more oomph, right? so the max velocity is like the bowstring's speed. So I think what we need to figure out is, does a candy bolt a)hit the maximum velocity, and b)is that fast enough to offset the mass problem? Is there a fast enough to offset the problem?
...
If you shoot them enough with really small adamantine bolts, than you are shooting them with cancer basically.
Lastly, re: Mrhappyface on chain mail: Mail makes pretty terrible padding. I don't really know much about the science, but I know a heck of a lot about archaic armour. The point of mail is to keep the other guy's weapon from cutting you, but not to stop or even distribute much the force (read:oomph, not necessarily Force, I don't really know) of the blow. It was extremely common for people to get broken bones and various other internal trauma from hits even when wearing mail, without it breaking the skin at all. That's why underneath it, people wore thick leather/wool padding (also because it got really cold). Plate armour, on the other hand, stops the cutting and distributes the impact, but had the disadvantage of having to be made all in one piece, which was a lot more skill and tech-intensive (though less time-consuming) than making hundreds of little metal rings (which could be done by apprentices). It was also more difficult to repair for the same reason (rings could be swapped out without much trouble). Adamantine would make excellent mail armour because of how hard it would be to break, although it's high rigidity would be wasted (wouldn't make things worse, but wouldn't help much). In current dwarf fortress combat rules, I don't think wearing leather underneath your armour adds a lot, though. Thus the effectiveness of blunt weapons. Interestingly, from what I've read (based on Roman-level tech, anyways, things might have changed by the middle ages) it was virtually impossible to actually penetrate armour with a cutting or stabbing weapon back in the day without siege weaponry or certain kinds of axes. Soldiers were trained to go for the unprotected feet and neck (gross, I know) which is where most of the injuries we find on skeletons are, and in general armies with armour had absolutely enormous advantages over armies without (barring other concerns, like surprise, treachery, and ambush. see: Teutoburg forest.). So in that respect, Dwarf Fortress has it absolutely dead on. It's the first game/movie/book/anything I've seen actually get that right. I love this game.Sorry for not clarifying. My point was that wearing addy mail alone isn't a very good idea, due to its incredibly low weight. While it can stop you from being cut and such, it's not too different from wearing indestructible latex gloves. Linear momentum=Mass*Velocity, and while not necessarily "padding", steel mail reduces force significantly more compared to candy, due to it weighing 50 times as much. Adamantine plating is much more useful in my opinion, with several layers of steel mail underneath.
So if you made an adamantine hoop stretching all the way around the world, with a small gap of say a metre where the operator stands, if the operator hit one of the exposed ends of the hoop, the other end would move corresponsdingly before the hit happened???
If that's the case of rigidity... Hmm... Assume you had a large pivot (in space) with a rod of adamantine some astronomical length. Considering adamantine's insignificant weight, you should be able to spin this pivot quickly. If the adamantine was long enough and the spin quick enough, could the tip of the rod achieve lightspeed?The energy input required to move the tip of the rod at lightspeed would still be the same as attempting to move a craft at lightspeed. Levers and pivots don't magically magnify energy.
Lastly, re: Mrhappyface on chain mail: Mail makes pretty terrible padding. I don't really know much about the science, but I know a heck of a lot about archaic armour. The point of mail is to keep the other guy's weapon from cutting you, but not to stop or even distribute much the force (read:oomph, not necessarily Force, I don't really know) of the blow. It was extremely common for people to get broken bones and various other internal trauma from hits even when wearing mail, without it breaking the skin at all. That's why underneath it, people wore thick leather/wool padding (also because it got really cold). Plate armour, on the other hand, stops the cutting and distributes the impact, but had the disadvantage of having to be made all in one piece, which was a lot more skill and tech-intensive (though less time-consuming) than making hundreds of little metal rings (which could be done by apprentices). It was also more difficult to repair for the same reason (rings could be swapped out without much trouble). Adamantine would make excellent mail armour because of how hard it would be to break, although it's high rigidity would be wasted (wouldn't make things worse, but wouldn't help much). In current dwarf fortress combat rules, I don't think wearing leather underneath your armour adds a lot, though. Thus the effectiveness of blunt weapons. Interestingly, from what I've read (based on Roman-level tech, anyways, things might have changed by the middle ages) it was virtually impossible to actually penetrate armour with a cutting or stabbing weapon back in the day without siege weaponry or certain kinds of axes. Soldiers were trained to go for the unprotected feet and neck (gross, I know) which is where most of the injuries we find on skeletons are, and in general armies with armour had absolutely enormous advantages over armies without (barring other concerns, like surprise, treachery, and ambush. see: Teutoburg forest.). So in that respect, Dwarf Fortress has it absolutely dead on. It's the first game/movie/book/anything I've seen actually get that right. I love this game.And thus you have the Lorica segmenta not as good as plate (I think) but better than chain. Really hard to maintain though. Do you know why Lorica segment fell into disuse?
Ever tried to cut a tree branch with an oscillating blade?
The issue is that anything above the slice will be pulled down by gravity and clamp down on the blade. Just because it's smooth doesn't mean it's frictionless.If it is perfectly smooth then it would be near frictionless. Most 'smooth' surfaces are not actually smooth at a micro level, and have microscopic depressions and projections. The interlocking of the irregularities of the surfaces in contact causes friction. If one of the surfaces is perfectly smooth down to and beyond the microscopic level, there is nothing for the other surface to catch or grind against. No amount of pressure is going to change this, because Adamantine is perfectly rigid and will not deform under pressure like other surfaces such as steel would.
Although there is nothing supporting the idea that the blade is that thin. We know that the edge gets very thin, but everyone has jumped on the "molecular filament katana" bandwagon. There is zero proof that anything is that thin, and no suggestion for it either. The very edge may be that fine, but the whole weapon likely is not.Oh good, now we're arguing proof about a mythical substance in a fantasy game. Of course there is no proof, there never will be proof because it doesn't exist.
Except that there is friction. If you're slicing straight down, perhaps not, but if you're slicing to the side, then you'll cut into an object, and the area above the cut will be pulled down by gravity, pressing against the blade's flat.. It's already been established, though, that adamantine does not react properly with regular matter because it is nonbaryonic; by all pretenses, it likely repulses regular matter because nonbaryonic matter cannot react with regular atomic structures. It can convect energy between the two, yes, but the lack of atomic interaction effectively renders adamantine, for all intents and purposes, as a wavelength (or something); a material would need to be extremely unreactive/dense to block the penetration of adamantine.
Ever tried to cut a tree branch with an oscillating blade? If you got at it the wrong way, the branch to clamp down on the blade and you risk breaking it.
I don't understand this obsession with adamantine medieval ballistics.Depending on how well candy deals with the recoil, the cannons could just be carried by dwarves as a personal weapon, although a more complex design would be needed for it to be less unwieldy. Since the cannon wouldn't weight much, and with recoil being minimal, you can have cannoner dorfs waltzing around the battlefield with a backpack full of stone/metal balls and another full of powder.
Wouldn't it be more practical to just design an adamantine cannon? Adamantine's lack of standard energetic interaction and unusual structure renders it capable of dispersing recoil at ludicrous proportions, and it is durable enough that it overcomes the problems faced by longbarrel cannons designed to improve kinetic force at the expense of structural integrity. Adamantine cannons are also light enough that they are feasibly portable; miniaturisation of such, in fact, could effectively render simple flintlocks.
It is not impractical on the dwarven perspective, either. Dwarves are already capable of manipulating this substance (*ahem* psionics) in whatever fashion they choose. Metal spheres are not a challenge for dwarves. Dwarves already have access to their highly combustive booze as a form of a basic explosive, and it is assumed that dwarves already possess enough access and knowledge on earthen substances to correctly identify what would be ideal for rendering more advanced combustive materiel. Advanced metallurgy and high understanding of ballistic physics is also not a problem, here. Dwarves understand metallurgy to an extent comparable to master metallurgers today (probably beyond), and a basic grapeshot fired in ridiculous quantities by massive adamantine cannons does not require an understanding of physics to be effective on a battlefield.
Portable adamantine cannons designed to fire grapeshot should be an option. Why isn't it an option?
I'd like to read the combat reports for grape shot...
Would grapeshot reflect off collosi? If so, that would suck.I'd like to read the combat reports for grape shot...
Everything hits everything everywhere, and everything sails off in an arc!
Armok is not an entity, but rather an idea. Armok spans across all worlds, even those with no religion, and exists as an ever-present force of conflict and expansion. Elf slaughter, dwarven axelords, human adventurers who strangle dragons, babies who punch HFS and win, the rising of necromancer towers and the plummet of goblin dark spires, even the megaprojects themselves and the mechanisms that we seek to create and elaborate.Even considering all posts you have posted on this forum, this has to be the greatest yet.
This is Armok incarnate. Not a singular entity, but a pervasive attitude that turns otherwise rational situations into something violent or constructive - usually both. In essence, Armok is a Strange Mood. All are constantly under a mild mood, it's only when purity of spirit strikes that a true mood arises and a dwarf has no choice but to create an artifact. This is the true meaning of "Slaves to Armok". Dwarves, the chosen race, are slaves to Armok's pervasive drive to construct artifacts.
I think I've been sigged more times as a result of my comments in this thread than I have in most of my other activity on these forums.
Girlinhat once had a strange mood in which she made made an artifact post. Now she is a legendary post writer. That is but a masterwork post.Armok is not an entity, but rather an idea. Armok spans across all worlds, even those with no religion, and exists as an ever-present force of conflict and expansion. Elf slaughter, dwarven axelords, human adventurers who strangle dragons, babies who punch HFS and win, the rising of necromancer towers and the plummet of goblin dark spires, even the megaprojects themselves and the mechanisms that we seek to create and elaborate.Even considering all posts you have posted on this forum, this has to be the greatest yet.
This is Armok incarnate. Not a singular entity, but a pervasive attitude that turns otherwise rational situations into something violent or constructive - usually both. In essence, Armok is a Strange Mood. All are constantly under a mild mood, it's only when purity of spirit strikes that a true mood arises and a dwarf has no choice but to create an artifact. This is the true meaning of "Slaves to Armok". Dwarves, the chosen race, are slaves to Armok's pervasive drive to construct artifacts.
Girlinhat once had a strange mood in which she made made an artifact post. Now she is a legendary post writer. That is but a masterwork post.Armok is not an entity, but rather an idea. Armok spans across all worlds, even those with no religion, and exists as an ever-present force of conflict and expansion. Elf slaughter, dwarven axelords, human adventurers who strangle dragons, babies who punch HFS and win, the rising of necromancer towers and the plummet of goblin dark spires, even the megaprojects themselves and the mechanisms that we seek to create and elaborate.Even considering all posts you have posted on this forum, this has to be the greatest yet.
This is Armok incarnate. Not a singular entity, but a pervasive attitude that turns otherwise rational situations into something violent or constructive - usually both. In essence, Armok is a Strange Mood. All are constantly under a mild mood, it's only when purity of spirit strikes that a true mood arises and a dwarf has no choice but to create an artifact. This is the true meaning of "Slaves to Armok". Dwarves, the chosen race, are slaves to Armok's pervasive drive to construct artifacts.
Armok is not an entity, but rather an idea. Armok spans across all worlds, even those with no religion, and exists as an ever-present force of conflict and expansion. Elf slaughter, dwarven axelords, human adventurers who strangle dragons, babies who punch HFS and win, the rising of necromancer towers and the plummet of goblin dark spires, even the megaprojects themselves and the mechanisms that we seek to create and elaborate.
This is Armok incarnate. Not a singular entity, but a pervasive attitude that turns otherwise rational situations into something violent or constructive - usually both. In essence, Armok is a Strange Mood. All are constantly under a mild mood, it's only when purity of spirit strikes that a true mood arises and a dwarf has no choice but to create an artifact. This is the true meaning of "Slaves to Armok". Dwarves, the chosen race, are slaves to Armok's pervasive drive to construct artifacts.
...let me get this straight.
You first blockaded your entire landmass, planting statues along the edging to prevent any wildlife from entering, disrupting the migration habits and breeding of local terrestrial creatures, as well as probably annoying caravans to no end.
Then, you drained the ocean so that you could attempt to catch TWO animals only, with supermassive whales and sharks as a mere byproduct and entire freestanding structures in the middle of the ocean being mere attempts. And after all this, you're still capable of draining the entire ocean at will.
Now, do it again. Except add [AMPHIBIOUS] and [TRAP_AVOID] to the serpents!
Hell, I probably left it in the workshop. Those "Forum Post Large Cut Gems" are always a pain.
So, outside of weaponry, what uses could adamantine have?
But things that are NOT weapons? Never heard of such a thing in DF.
vermin and sponges
One of the weirder things I realized while thinking about adamantine is that it isn't nearly as absurdly unbreakable as we often assume. Its tensile yield/fracture strength, taken from the raws, is 5 GPa. That is quite a bit, but here in the real world, using no magic of any kind (besides lots of really complicated metallurgical tricks), it's possible to make bulk steel alloys with a yield/fracture strength of just about 2 GPa. It gets a lot harder to get them them to go higher than that, but that's still 40% of the legendary adamantine's strength.That is for ordinary adamantite. If we gave the metal to human scientists; who focus their knowledge on making things better instead of weaponizing it, they could do the same thing. Make an adamantine alloy and it would have even more amazing properties for the dwarves to weaponize.
If you think that adamantine would not be mallable by human hands you should have a meeting with a dwarven smith who could instruct them in the fine arts ofpsionics, quantum entanglement and the like.face.
Since adamantine is forged using dawrven beards, can using different shampoos affect the product?Shaping adamantine with the beard might damage the creature. Therefore, the dwarves apply pressure with the face.
Since adamantine is forged using dawrven beards, can using different shampoos affect the product?
Spoiler (click to show/hide)
Since adamantine is forged using dawrven beards, can using different shampoos affect the product?
What is this "shampoo" you speak of?
That shit is terrifying, but I hesitate to call that a legit 1mil rounds per minute. After all, it's stacking barrels. 36 barrels are firing, so you're getting more like 28,000 rpm per barrel, which is still significant but not quite a whopping 1mil. That's sort of like saying "I'm going 70 down the highway, and my friend passes me going 80, so we're going 150 miles an hour!" It doesn't stack that way.Spoiler (click to show/hide)
well reading this brought this into mind.
MetalStorm (http://www.youtube.com/watch?v=wKlnMwuCZso&feature=related)
fastest firing weapon in the world at 1,000,000 rpm. only has a 180 bullet clip though.... but i did hear they successfully tested a 1800 round clip recently by stacking more smaller bullets, basically weaponized hockey pucks based on their description of the micro rounds.
now we just need dwarves to develop it and make adamantine rounds...
Since adamantine is forged using dawrven beards, can using different shampoos affect the product?
What is this "shampoo" you speak of?
He must mean soap. Given the wide variety of soaps available to dorfkind, there probably is some benefit to using one kind over another. This looks like a job for !!Science!!
vermin and sponges
Both of these are trivial to weaponize. Vermin create negative thoughts, which can drive a dwarf to insanity. Sponges are basically unstoppable killing machines, and can be turned on your enemies with only a little bit of planning.
MetalStorm (http://www.youtube.com/watch?v=wKlnMwuCZso&feature=related)
...has also created a cartridge that has no casing and no primer.
Oh yes, you make a space elevator/fountain out of adamantine, then drop slade Rods From God onto your enemies......So, outside of weaponry, what uses could adamantine have?Wait, OUTSIDE of weaponry? What, you mean, like... something that has to be weaponized post-creation?
Am I reading this right? The thread has gone back to the original topic?
What is this..?
So what happens when an atomic edged adamantine axe strikes an adamantine shield? Does it bounce off, or slice through?
So what happens when an atomic edged adamantine axe strikes an adamantine shield? Does it bounce off, or slice through?
hmm....
With my somewhat rusty understanding of physics, I *think* it would cut through. Probably not as easily as the axe would cut through a steel shield, but it should make some dents.
I'm going to post this. A combination from what I got from my Freshman Geo 101 course, and DF.*squint*Spoiler (click to show/hide)
I can't say that's an incredibly amazing image. I mean, you basically drew what we all already know...It's not meant to be, but what I wonder is how the heck the tubes can form. Hell exists in "bubbles" of slade inside the plates that float on the upper to mid mantle. How the addy to plug the entrances and magma sea to cover the whole thing can form sorta stumps me. If we could only breach the slade, then we would have UNLIMITED iron.
I can't say that's an incredibly amazing image. I mean, you basically drew what we all already know...It's not meant to be, but what I wonder is how the heck the tubes can form.
Only in DF would someone wish to mine the outer core of the planet using pick-toting kitten-loving bearded maniacs. I could imagine magma divers in dragonscale diving suits and fire imp leather air bladders swimming down into the crushing depths to mine the core with adamantine picks.I can't say that's an incredibly amazing image. I mean, you basically drew what we all already know...It's not meant to be, but what I wonder is how the heck the tubes can form. Hell exists in "bubbles" of slade inside the plates that float on the upper to mid mantle. How the addy to plug the entrances and magma sea to cover the whole thing can form sorta stumps me. If we could only breach the slade, then we would have UNLIMITED iron.
What other uses would adamantine have, if it existed in the real world? Could it be used for industrial uses?Hm... If we assume that the whole 'perfectly rigid' thing is false (which it would have to be since you're talking about the real world) then I'd say it would make a decent structural material for things like aircraft. Pure adamantine doesn't interest me as much as the possibilities for alloys though. Assuming that we could melt it and that it would indeed alloy, you should be able to make some amazing materials with it.
Actually yes, magic. The current standing for the world creation relies upon gods and demons, not plate tectonics. Abridged creation myth:Hmm. I heard another version which mixed both real and DF. The world was formed pretty much the same as ours, by planetary differntiation and having a similar iron catastrophe.The demons were the first beings to exist, emerging from cold chasms of dead rock into a world with no atmosphere and air. When the gods came to being, they poured their power into driving the demons back into their holes, and sealed them with a mineral of their own making:adamantine. Exhausted from their efforts, the gods slept, only recently awaking from their slumber, unto a world anew; full of life and !!FUN!!
Demons created a ball of slade and lived there.
Armok (and other gods?) became jealous, and built a world atop the slade ball.
The demons trying to escape causes heat on the SMR, which fuels the magma sea and keeps the planet warm (ie, the core is cold, it's purely demon rage that keeps the world warm).
Over time, the SMR has cracked, and Armok (and other gods?) plugged the holes with adamantine.
Those demons who did escape where hunted down by brave heroes, and the heroes managed to seal the final cracks with the magic of their adamantine blades (upright fun stick).
The zombies that exist in curious structures are actually eternal defenders, trying to keep dwarves away from the sword and ensure the demons never escape.
In other words, dwarves are the bad guys and the world was forged with magic. Geology be damned.
Actually yes, magic. The current standing for the world creation relies upon gods and demons, not plate tectonics. Abridged creation myth:
Demons created a ball of slade and lived there.
Armok (and other gods?) became jealous, and built a world atop the slade ball.
The demons trying to escape causes heat on the SMR, which fuels the magma sea and keeps the planet warm (ie, the core is cold, it's purely demon rage that keeps the world warm).
Over time, the SMR has cracked, and Armok (and other gods?) plugged the holes with adamantine.
Those demons who did escape where hunted down by brave heroes, and the heroes managed to seal the final cracks with the magic of their adamantine blades (upright fun stick).
The zombies that exist in curious structures are actually eternal defenders, trying to keep dwarves away from the sword and ensure the demons never escape.
In other words, dwarves are the bad guys and the world was forged with magic. Geology be damned.
If I unseal hell I always make sure to kill as many demons as possible and reseal the hole. Is that the DF worlds version of environmentalism? Do your bit to provent Global Demonic Warming.No. You are depriving the world of a wonderful renewable resource: Demonic rage. Al Gore is therefore in league with the HFS. SO BURN !!CARBON!! FOR ARMOK!
Perhaps we should discuss magic as some sort of dimensional (or other exotic) energy/radiation, if we're willing to accept adamantine as having manifested from such energy.I dislike such 'explanations'; they just take the magic out of magic imo. It's like trying to fit a square peg in a round hole, because the mere existance of what you're trying to fit in would debunk real physical laws if it actually existed. The only way to explain it properly would be to start from the ground up, so might as well through your textbook out the window.
[SPEC_HEAT:7500]
[MELTING_POINT:25000]
[BOILING_POINT:50000]
[SOLID_DENSITY:200]
[LIQUID_DENSITY:2600]
[MOLAR_MASS:55845]
[IMPACT_YIELD:5000000]
[IMPACT_FRACTURE:5000000]
[IMPACT_STRAIN_AT_YIELD:0]
[COMPRESSIVE_YIELD:5000000]
[COMPRESSIVE_FRACTURE:5000000]
[COMPRESSIVE_STRAIN_AT_YIELD:0]
[TENSILE_YIELD:5000000]
[TENSILE_FRACTURE:5000000]
[TENSILE_STRAIN_AT_YIELD:0]
[TORSION_YIELD:5000000]
[TORSION_FRACTURE:5000000]
[TORSION_STRAIN_AT_YIELD:0]
[SHEAR_YIELD:5000000]
[SHEAR_FRACTURE:5000000]
[SHEAR_STRAIN_AT_YIELD:0]
[BENDING_YIELD:5000000]
[BENDING_FRACTURE:5000000]
[BENDING_STRAIN_AT_YIELD:0]
[MAX_EDGE:100000]
As far as we're concerned, Adamantine doesn't even form atoms; its mass could be perfectly distributed throughout its volume like everything else in the DFverse for all we know.
But... I...
The shame strikes Deathsword in the head tearing the skin, shattering the skull and bruising the brain!
Deathsword has been struck down
Dwarves can work Adamantine because Armok wills it. Adamantine socks for all!Does Adamantine clothing act as armor?
yesDwarves can work Adamantine because Armok wills it. Adamantine socks for all!Does Adamantine clothing act as armor?
If adamantine is a super material, why does clothing woven from it degrade as fast as common plant and animal fibers?Dwarven sweat.
My personal theory is that heat activates the powers of adamantine proper, so that raw adamantine strands are useable for cloth and sutures, but forged adamantine can slice through boulders.Right, that's what I thought too. I figure that the strands themselves must be flexible to be made into cloth, and therefore malliable to some extent. But when it gets heated and forged, impurities are pounded out and/or carbon is incorperated, and its properties change.
adamantine is so rigid it doesn't lose sharpness
so sharp it can cut through quite literally anything with complete ease.
Theoretically this battleaxe could cut through the foundation of a building without making the owner break out in a sweat.
So I don't think cleaving someone in two is a problem
You'd need to weight down an Adamantine car so it wouldn't float off the ground at speed...adamantine is so rigid it doesn't lose sharpness
so sharp it can cut through quite literally anything with complete ease.
Theoretically this battleaxe could cut through the foundation of a building without making the owner break out in a sweat.
So I don't think cleaving someone in two is a problem
We need this stuff in real life. Adamantine car's would rock.
You'd need to weight down an Adamantine car so it wouldn't float off the ground at speed...adamantine is so rigid it doesn't lose sharpness
so sharp it can cut through quite literally anything with complete ease.
Theoretically this battleaxe could cut through the foundation of a building without making the owner break out in a sweat.
So I don't think cleaving someone in two is a problem
We need this stuff in real life. Adamantine car's would rock.
Just install some spoilers to add downforce.
Just install some spoilers to add downforce.
Wings, not spoilers. Spoilers make the car cut through the air more easily, big difference.
And a spoiler wouldn't produce any worthwhile amount of downforce until a good 100 MPH.
Not to mention with the stiffness of adamantine every single crash above maybe 20MPH would be lethal, with no areas that will crumple the car would bounce backwards, the g-forces would mangle you beyond all recognition.
There are more reasons, but... adamantine car=REALLY bad idea...
Aircraft engineers would fall in love.The military in general would fall in love...
Aircraft engineers would fall in love.The military in general would fall in love...
I would interpret "spoilers" as a slade frame in this case ^.^Just install some spoilers to add downforce.
Wings, not spoilers. Spoilers make the car cut through the air more easily, big difference.
And a wing wouldn't produce any worthwhile amount of downforce until a good 100 MPH.
Not to mention with the stiffness of adamantine every single crash above maybe 20MPH would be lethal, with no areas that will crumple the car would bounce backwards, the g-forces would mangle you beyond all recognition.
There are more reasons, but... adamantine car=REALLY bad idea...
True.Just install some spoilers to add downforce.
Wings, not spoilers. Spoilers make the car cut through the air more easily, big difference.
And a spoiler wouldn't produce any worthwhile amount of downforce until a good 100 MPH.
Not to mention with the stiffness of adamantine every single crash above maybe 20MPH would be lethal, with no areas that will crumple the car would bounce backwards, the g-forces would mangle you beyond all recognition.
There are more reasons, but... adamantine car=REALLY bad idea...
Probably is, but you gotta admit. It would look cool.
Then again, can we be sure DF's core is similar to the Earth's? What if it's actually entirely different?Well someone earlier in the thread stated that slade could potentially have a gravitational force that was able to be felt. What if the DF world wasn't really a sphere after all? I mean IIRC in adventure mode if you reach one edge of the world you don't come around back on the other side, you just reach a dark blackness that is impenetrable. So what if the world is actually a flat surface that just has enough slade stuck to the bottom to generate the required gravity? That would explain how the world could have such a small surface area while still having gravity equal to earth's.
Lastly an idea for adamantine. What if it is normally softer or more malleable but it becomes rigid upon application of a force? I know that there are some gels out there that act as solids when struck hard, so could it be possible that adamantine performs similarly, and strengthens when struck? This could explain why steel weapons will glance off of adamantine clothes that are normally flexible.Aahhh... Viscoelasticity... I love everyting Viscoelastic. This is impossible; however, due to Adamantine not being elastic at all.
How can you make cloth from it then?Psionics, or microscopic chain links. Your pick...
The strands are woven into cloth at a loom. A loom doesn't make chain links. Maybe it changes once smelted into wafers, but threads have are soft enough to be woven, and sturdy enough to be effective as armor.Adamantine is perfectly rigid. The thread would shatter if you tried to bend it. Therefore we deducted earlier that the only way to manipulate it would be microscopic chain links or dwarven psionics (which is an ability inert to all of dwarfkind).
Psionics? when did that labor get added?
It would be cool if Adamantine objects had souls that talked to the wielders, as well.
Heh, on the second to third page of that comic (if im right) you can see the general df mentality about having friends.It would be cool if Adamantine objects had souls that talked to the wielders, as well.
I know it's been some time since the post, but I just remembered this (http://www.teamfortress.com/war/demo/04.htm)...
I don't think we need to spoiler adamantine with the moniker 'candy' in a thread dedicated to discussing its properties which uses its name in the title. Just saying.I don't think it should EVER be censored. It is listed in the forge lists before it is discovered. Also, it is whats
Pfft, I don't even think clowns should be censored, everyone knows about them, they're even in the world params.Demons should not be censored, but the fact that there is a hell they reside in.
5 pages into the thread and reading any more would use up more time than i'm prepared to spend not playing Skyrim.To sum up what you have missed, we deducted that monomolecular blades are impossible due to their fagility. Monomolecular edges are still possible, but that poses the wedge problem (it weighs too little to push the armour apart). So no can openers without a slade core.
Has it been considered an adamantine blade, spear or sword are both a cutting impliment and a lever? Consider a spear. Huge amounts of pressure on the tiny contact area (Near monomolecular) propelled by the stocky, dense muscles of a dorff and then wrenched to the side. Armour would split open and the wound widened, same for a a blade or an axe, can opener style. I do suspect giant serrated blades act like a band saw opposed to a plain smooth edge.
In conclusion: Can openers. Dwarf powered can openers.
5 pages into the thread and reading any more would use up more time than i'm prepared to spend not playing Skyrim.To sum up what you have missed, we deducted that monomolecular blades are impossible due to their fagility. Monomolecular edges are still possible, but that poses the wedge problem (it weighs too little to push the armour apart). So no can openers without a slade core.
Has it been considered an adamantine blade, spear or sword are both a cutting impliment and a lever? Consider a spear. Huge amounts of pressure on the tiny contact area (Near monomolecular) propelled by the stocky, dense muscles of a dorff and then wrenched to the side. Armour would split open and the wound widened, same for a a blade or an axe, can opener style. I do suspect giant serrated blades act like a band saw opposed to a plain smooth edge.
In conclusion: Can openers. Dwarf powered can openers.
(and is it sad that even though i'm 16 i understand most of the scientific lingo going around in here?) :PI'm not even that, and I started this thread.
nerd :p, so how old are you o.O(and is it sad that even though i'm 16 i understand most of the scientific lingo going around in here?) :PI'm not even that, and I started this thread.
Prodigy powers FTW. 8)
(and is it sad that even though i'm 16 i understand most of the scientific lingo going around in here?) :PI'm not even that, and I started this thread.
Prodigy powers FTW. 8)
Old enough to make a false proof that 1=2.nerd :p, so how old are you o.O(and is it sad that even though i'm 16 i understand most of the scientific lingo going around in here?) :PI'm not even that, and I started this thread.
Prodigy powers FTW. 8)
The nobel prize stays in sweden. The McUrist is awarded for ultimate dwarfdom.(and is it sad that even though i'm 16 i understand most of the scientific lingo going around in here?) :PI'm not even that, and I started this thread.
Prodigy powers FTW. 8)
Now now children, no circlejerking over how intelligent you think you are here. We base worth on how many bloodbaths, megaprojects and broken world gens we generate. Or the nobel prize for !!SCIENCE!!. DS, Sphalerite, Girlinhat..Aussie. We will let you know when we accept you as part of our all knowing overlords. ALL HAIL THE !!SCIENTISTS!!
All four-sided triangles have two sides, and I am the Pope.Old enough to make a false proof that 1=2.nerd :p, so how old are you o.O(and is it sad that even though i'm 16 i understand most of the scientific lingo going around in here?) :PI'm not even that, and I started this thread.
Prodigy powers FTW. 8)
The proof is based on division by 0. AKA universal collapse.All four-sided triangles have two sides, and I am the Pope.Old enough to make a false proof that 1=2.nerd :p, so how old are you o.O(and is it sad that even though i'm 16 i understand most of the scientific lingo going around in here?) :PI'm not even that, and I started this thread.
Prodigy powers FTW. 8)
I dont see any !!science!! that can be done anymore D:(and is it sad that even though i'm 16 i understand most of the scientific lingo going around in here?) :PI'm not even that, and I started this thread.
Prodigy powers FTW. 8)
Now now children, no circlejerking over how intelligent you think you are here. We base worth on how many bloodbaths, megaprojects and broken world gens we generate. Or the nobel prize for !!SCIENCE!!. DS, Sphalerite, Girlinhat..Aussie. We will let you know when we accept you as part of our all knowing overlords. ALL HAIL THE !!SCIENTISTS!!
On bay12 killing goblins with socks is considered !!science!!.I dont see any !!science!! that can be done anymore D:(and is it sad that even though i'm 16 i understand most of the scientific lingo going around in here?) :PI'm not even that, and I started this thread.
Prodigy powers FTW. 8)
Now now children, no circlejerking over how intelligent you think you are here. We base worth on how many bloodbaths, megaprojects and broken world gens we generate. Or the nobel prize for !!SCIENCE!!. DS, Sphalerite, Girlinhat..Aussie. We will let you know when we accept you as part of our all knowing overlords. ALL HAIL THE !!SCIENTISTS!!
(anyway, i investigated syndromes on weapons. that doesnt make me !!scientist!! tough :P )
The proof is based on division by 0. AKA universal collapse.All four-sided triangles have two sides, and I am the Pope.Old enough to make a false proof that 1=2.nerd :p, so how old are you o.O(and is it sad that even though i'm 16 i understand most of the scientific lingo going around in here?) :PI'm not even that, and I started this thread.
Prodigy powers FTW. 8)
I rather investigate something intresting.On bay12 killing goblins with socks is considered !!science!!.I dont see any !!science!! that can be done anymore D:(and is it sad that even though i'm 16 i understand most of the scientific lingo going around in here?) :PI'm not even that, and I started this thread.
Prodigy powers FTW. 8)
Now now children, no circlejerking over how intelligent you think you are here. We base worth on how many bloodbaths, megaprojects and broken world gens we generate. Or the nobel prize for !!SCIENCE!!. DS, Sphalerite, Girlinhat..Aussie. We will let you know when we accept you as part of our all knowing overlords. ALL HAIL THE !!SCIENTISTS!!
(anyway, i investigated syndromes on weapons. that doesnt make me !!scientist!! tough :P )
GLHF.I rather investigate something intresting.On bay12 killing goblins with socks is considered !!science!!.I dont see any !!science!! that can be done anymore D:(and is it sad that even though i'm 16 i understand most of the scientific lingo going around in here?) :PI'm not even that, and I started this thread.
Prodigy powers FTW. 8)
Now now children, no circlejerking over how intelligent you think you are here. We base worth on how many bloodbaths, megaprojects and broken world gens we generate. Or the nobel prize for !!SCIENCE!!. DS, Sphalerite, Girlinhat..Aussie. We will let you know when we accept you as part of our all knowing overlords. ALL HAIL THE !!SCIENTISTS!!
(anyway, i investigated syndromes on weapons. that doesnt make me !!scientist!! tough :P )
I may actually do some more medical science, like specialsurprise. (and hope that toady wont lock it)
I may actually do some more medical science, like specialsurprise. (and hope that toady wont lock it)
As the posted above you pointed out: watered steel (Damascus steel) has shown the formation of nanotubes. Nanotubes do NOT need to be formed with carbon. As the Wikipedia article on inorganic nanotubes shows, they've even been found naturally occurring. (I also linked the disambiguation page because I figured it'd be easier as three of the four articles potentially relate.) Also, it's the only thing that explains the fibrous nature of adamtine strands that I can think of (short of just saying "magic" and invoking mythology, which is easily done and isn't science).
could candy (I use "candy" as an abbreviation of adamantine, not to censor it) possibly crystalize in a way that forms microscopic chains? (as discussed earlier, a little) but only in certain conditions, which is why weapons and plate armor don't asplode in a mess of strands.As in only in conditions of high pressure and acidity, such as dwarven facesmelting?
could candy (I use "candy" as an abbreviation of adamantine, not to censor it) possibly crystalize in a way that forms microscopic chains? (as discussed earlier, a little) but only in certain conditions, which is why weapons and plate armor don't asplode in a mess of strands.
Maxmurder gestures!Nuclear fusion.
The thread shudders and begins to move!
Here is a thought experement (or an actual experiment if you wanted to do the !!SCIENCE!!)
Two masterwork adamantine mincarts are are placed on opposite ends of a mincart track with 100z downward slopes between them. Both carts are filled to capacity with slade blocks. The carts are pushed (or ridden for extra !!FUN!!) down the slopes towards eachother. What happens when they meet?
but earnestly trying to fit any of those into real physics would drive most people insane.
Or the nobel prize for !!SCIENCE!!. DS, Sphalerite, Girlinhat..Aussie. We will let you know when we accept you as part of our all knowing overlords. ALL HAIL THE !!SCIENTISTS!!We do need a award for !!SCIENCE!!, Seriously, and
The nobel prize stays in sweden. The McUrist is awarded for ultimate dwarfdom.The Urist is a great name. Seriously, someone make this.I wont even claim credit. Categories could be, uh, i dont know. At least three given out yearly. I demand this be a thing. Someone make a thread.
I just attempted to smash two Slade filled Adamantine carts.
The result?
the game crashed before they touched.
I have a similar theory. Allowing it to happen would cause a paradox, so to resolve it, the game shut down. Taunt not powers of which ye little understand, mortal.I just attempted to smash two Slade filled Adamantine carts.
The result?
the game crashed before they touched.
:o
My theory: The collision would have released enough energy that even the potential for it to happen would destroy the universe, causing the crash. Kind of like the odd artifact that is so baddass or wacky that it literally cannot exist and will crash the game if you come within 100 tiles of it...
Taunt not powers of which ye little understand, mortal.That, of course, means "do it again."
Of Course. What about that was unclear?Taunt not powers of which ye little understand, mortal.That, of course, means "do it again."
Some people don't readily speak mad scientist.Of Course. What about that was unclear?Taunt not powers of which ye little understand, mortal.That, of course, means "do it again."
Warning: Dangerous and Unexplained ForcefieldsSome people don't readily speak mad scientist.Of Course. What about that was unclear?Taunt not powers of which ye little understand, mortal.That, of course, means "do it again."
Uh, no. That'd be the crowning achievement of my life.Yes, it would be a wonderful experiance, that you would remember fully for the rest of your life. Your short, short life.
Tried again to fire two slade filled minecarts at each other.
One went down the wrong rail (no clue how), fell into my autoshotgun system, and slaughtered half my fortress when a ghost pulled the lever. (note: Autoshotgun was positioned inside the dining hall for whatever reason.)
Third try- BOOM! wall collapse, blocks the tracks and destroys the ADAMANTINE minecarts.
Fourth- The carts impact-
The computer dies.
THE COMPUTER DIES.
WHY. :'(
One can't help but think of Aperture right now. Throwing !!SCIENCE!! at the wall to see what sticks indeed, although the "wall" is usually goblins, and "sticks" is "cause horrible death"You forgot the part were everything explodes
Tried again to fire two slade filled minecarts at each other.
One went down the wrong rail (no clue how), fell into my autoshotgun system, and slaughtered half my fortress when a ghost pulled the lever. (note: Autoshotgun was positioned inside the dining hall for whatever reason.)
Third try- BOOM! wall collapse, blocks the tracks and destroys the ADAMANTINE minecarts.
Fourth- The carts impact-
The computer dies.
THE COMPUTER DIES.
WHY. :'(
Certainly Toady anticipated someone will do that. And the outcome of that crash is glorious. Though I'd wait until quantum computing becomes widespread before attempting to learn what happens.
FTFY.Tried again to fire two slade filled minecarts at each other.
One went down the wrong rail (no clue how), fell into my autoshotgun system, and slaughtered half my fortress when a ghost pulled the lever. (note: Autoshotgun was positioned inside the dining hall for whatever reason.)
Third try- BOOM! wall collapse, blocks the tracks and destroys the ADAMANTINE minecarts.
Fourth- The carts impact-
The computer dies.
THE COMPUTER DIES.
WHY. :'(
Certainly Toady anticipated someone will do that. And the outcome of that crash is glorious. Though I'd wait until quantum computing becomes widespread before attempting to learn what happens.
I believe that we may have discovered how Armok was born.
Tried again to fire two slade filled minecarts at each other.
One went down the wrong rail (no clue how), fell into my autoshotgun system, and slaughtered half my fortress when a ghost pulled the lever. (note: Autoshotgun was positioned inside the dining hall for whatever reason.)
Third try- BOOM! wall collapse, blocks the tracks and destroys the ADAMANTINE minecarts.
Fourth- The carts impact-
The computer dies.
THE COMPUTER DIES.
WHY. :'(
I tell you, It's exactly like what some scientists say happens if you try to go back in time and kill your grandparents (or youu parents, or your self, or just prevent the time machine from being used). The gun jams, or you miss, or your arrested, or you have a change of heart. The universe wont allow it to happen. That said, do it again
I have learned flying slade can kill Clowns. I also caused a Clown car to collapse (are they supposed to do that?)I wonder the same thing about humans a lot.
So, if Clowns created slade, why would they make it so that they can be killed by their own stuff?
So, if Clowns created slade, why would they make it so that they can be killed by their own stuff?I dont think anyone making the worlds thought to prevent slade from being able to kill demons, as there should not be a circumstance where that question should arise. We have proven their folly.. We haved weaponized the actual foundations of hell . This is a great day for
and i'd guess that slade does have nothing underneath it, in the game. I will accept your theory, but only if the slade disc rests on the back of four elephants standing on a turtle flying through space.Fool, clearly it is Armok holding it in his hand, spinning it like a frisbee
So if it is a hollow sphere, what would happen when you jump down one of those eerie pits?
Of course, it could be different if magic becomes involved.I'd like a theoretical.
Slade, collapses? well, that doesn't actually surprise.
So, if Clowns created slade, why would they make it so that they can be killed by their own stuff?I dont think anyone making the worlds thought to prevent slade from being able to kill demons, as there should not be a circumstance where that question should arise. We have proven their folly.. We haved weaponized the actual foundations of hell . This is a great day for
!!SCIENCE!!
I'm no physicist. heck, I'm a sleep deprived teenager listening to surprisingly upbeat but sad songs. not sure what that last bit has to do with anything. however;Of course, it could be different if magic becomes involved.I'd like a theoretical.
What if there was a force of magical Anti gravity at the very core?
Like, it pushes things away, not pulls them close?
If it was strong enough to balance out the gravity of the air, and even more so to make things stick to the inside of the shell, would it have any other effects?
My prediction is simultaneous [REDACTED] followed by collapse of universal constants such as 1+1=2 leading to a XK class [REDACTED] [EXPUNGED]. Then the cats will start arming themselves and march on the [REDACTED]. [/SCP references]I dont know why the last redacted was there. Clearly either the Bay12 mountains home for revenge.
Hmm.
On Adamant -
Come to think of it, suppose the non wafer ore state is basically disordered adamantine molecules that forms a fractal pattern turning into crystals.
Dwarves use - god knows what - to order the crystals. Sort of like using a magnet to magnetize hard iron.
This causes the adamantine to break up into strands. which can be disordered back into wafers.
Perhaps adamantine also acts sort of like graphite, which iirc basically forms large sheets which are linked to each other (my grade school geo is really bad).
So this way you can get away from having to use extreme heat to turn the metal into different states.
Also with regards to weighted weapons - With adamantine, you really just need the leading edge to be capped by a perfectly rigid monoatomic strip of addy. So you could ideally have a baton with little wedges of addy attached to it at regular intervals. If you spin it - it shreds whatever it touches. If you swing it, it will crush straight through.
You must be an O3 to know that.
And I like to think that Dwarven beards are sentient, living organisms who are symbiotes with the Dwarves. The beards have exceptional sensory apparatus, which is how a dwarf never gets lost in the labrynthian tunnels of a fortress.
So DF worlds are mini dyson shields?This explains the number of dwarf fortress worlds we generate as dyson spheres are massive...
Okay, but what about the smaller worlds? They obviously wouldn't be large enough to account for a sphere, and sayimng that they cover only part of a sphere would lead to troube as it would therefore be possible to jump off the edge of the world and land on the slade.Not necessarily, if a pocket world is a tiny island or a region of a larger continent then there can still be a huge area outside it but without any contact with the pocket world.
As quietust often points out, you gen a region/island, not an entire world.
i'll get on that, as soon as i get the joke SCP thatis definitely NOT a pony.You must be an O3 to know that.
And I like to think that Dwarven beards are sentient, living organisms who are symbiotes with the Dwarves. The beards have exceptional sensory apparatus, which is how a dwarf never gets lost in the labrynthian tunnels of a fortress.
Hell, just put the warfen beard down as a new scp.
I really like the idea of the DF world being a hollow sphere with a mysterious mirror-world on the inside. That has a super high fantasy feel to it. Makes one wonder what could lurk on the other side...Kobold Kamp. ;D
I know feel compelled to pump magma down an eerie pit, in case there is something on the inside.
no, the demons protect the things on the inside. let's face it, whatever lurks down there probably wouldn't cope well with a civilization that weaponizes everything, including weaponization itself.sigged
I know feel compelled to pump magma down an eerie pit, in case there is something on the inside.
no! what if [SETTING TO PREFERRED FANTASY BOOK, MOVIE, OR SHOW] was inside? you would be incinerating [FAVORITE CHARACTER OF AFOREMENTIONED WORK]!
FixedI know feel compelled to pump magma down an eerie pit, in case there is something on the inside.
no! what if [SETTING TO PREFERRED FANTASY BOOK, MOVIE, OR SHOW] was inside? you would be incinerating [FAVORITE CHARACTER OF AFOREMENTIONED WORK]!
Well, what if[SETTING TO DISLIKED FICTION]Twilight was inside? Then we'll be grand, since[TERRIBLE CHARACTERS 1, 2 AND 3]all of the miscellaneous vampires and werewolves will be dead!
What if on the other side of the slade....glad we're bacl to physics, inside of speculating the nature of the DF world.
There's a minecraft server. Now I'm seeing someone fall through the bedrock of Minecraft, and immediately being set upon by hostile smiley faces.
Also, I had a chat with someone who ws a chemist, and he was of the opinion that if adamantine could keep an unnatural, nearly monomolecular edge, even without the weight, muscle power alone would allow it to cleave through most objects with some ease. Weighting it would make it more dangerous, of course, but he said that if it really had these statistics "more dangerous" would be like a "more dangerous lightsaber"
What if on the other side of the slade....glad we're bacl to physics, inside of speculating the nature of the DF world.
There's a minecraft server. Now I'm seeing someone fall through the bedrock of Minecraft, and immediately being set upon by hostile smiley faces.
Also, I had a chat with someone who ws a chemist, and he was of the opinion that if adamantine could keep an unnatural, nearly monomolecular edge, even without the weight, muscle power alone would allow it to cleave through most objects with some ease. Weighting it would make it more dangerous, of course, but he said that if it really had these statistics "more dangerous" would be like a "more dangerous lightsaber"
I think Dwarven Mythbusters is basically just playing Dwarf Fortress.So is Dwarven Topgear
a "more dangerous lightsaber"
I think Dwarven Mythbusters is basically just playing Dwarf Fortress.So is Dwarven Topgear
Tonight, on DwarfGear!That reminds me, what happened to the world-destroying experiment? the one with adamantine carts filled with slade?
Urist slams a +lead minecart+ into some trees!
Cog powerslides the new *adamantine minecart*!
And Kadol is the star in our reasonably priced minecart!
Dwarf Top Gun would be basically building rails to the edges of cliffs and putting a dwarf with a crossbow on one, then starting up the minecart.This is SCIENCE on militarization methods of minecarts ;D
Dwarf Top Gun would be basically building rails to the edges of cliffs and putting a dwarf with a crossbow on one, then starting up the minecart.sigging that. Also, I'm going try the hell out of that.
I saw some work done with this in the how does minecart thread. I think.Dwarf Top Gun would be basically building rails to the edges of cliffs and putting a dwarf with a crossbow on one, then starting up the minecart.sigging that. Also, I'm going try the hell out of that.
If you use a legendary crossbower and aim it at a goblin siege outside your wall, well... It would be interesting, to say the least.
BACK ON TOPICIt would snap if it received enough energy. Placing adamantine strands in steel beams would greatly increase their strength and allow for some flex.
Adamantine would be terrible as a building material. It doesn't flex or absorb motion at all, so any structure of significant height would be snapped by wind or earthquakes or whatever. Slade might be a bit better, if only because of its huge density, but then there's the problem of it not being able to support its own weight if the structure grew too large.
No, the tl;dr I got from that was:
An addy car would be a shrapnel bomb that can casually cut through the air. So, if you're plowing over goblins, you'd end up slicing them to pieces like you were driving a car with daggers mounted all over it. But if you hit a soldier in addy plate, your car would shatter violently into super sharp, incredibly dangerous shards of adamantine. Going fifty mile an hour.
Grand Theft Auto would be a much more interesting game if the cars were made of adamantine...
...
Another, more research-intensive solution would be to design an entirely new type of car from the ground-up. As we've established, adamantine can be sharpened to a point so fine that it can casually cut through air. So, what you could do is have a car which isn't affect by either lift or downforce. This is entirely implausible if only because it would never, EVER be allowed on the road. Why wouldn't be on the road? Because it's too dwarven.
...
[ITEM_TOOL:ITEM_TOOL_BATTLECART]
[NAME:battlecart:battlecarts]
[VALUE:50]
[METAL_WEAPON_MAT]
[TOOL_USE:TRACK_CART]
[FURNITURE]
[TILE:254]
[INVERTED_TILE]
[SIZE:40000]
[MATERIAL_SIZE:6]
[CONTAINER_CAPACITY:500000]
[ATTACK:EDGE:100000:10000:slash:slashes:NO_SUB:1000] giant axe trap component
The adamantine battlecart strikes Goblin 1 in the left upper arm and the severed part sails off in an arc!
Right......
Another, more research-intensive solution would be to design an entirely new type of car from the ground-up. As we've established, adamantine can be sharpened to a point so fine that it can casually cut through air. So, what you could do is have a car which isn't affect by either lift or downforce. This is entirely implausible if only because it would never, EVER be allowed on the road. Why wouldn't be on the road? Because it's too dwarven.
...
Challenge accepted.Code: [Select][ITEM_TOOL:ITEM_TOOL_BATTLECART]
[NAME:battlecart:battlecarts]
[VALUE:50]
[METAL_WEAPON_MAT]
[TOOL_USE:TRACK_CART]
[FURNITURE]
[TILE:254]
[INVERTED_TILE]
[SIZE:40000]
[MATERIAL_SIZE:6]
[CONTAINER_CAPACITY:500000]
[ATTACK:EDGE:100000:10000:slash:slashes:NO_SUB:1000] giant axe trap componentQuoteThe adamantine battlecart strikes Goblin 1 in the left upper arm and the severed part sails off in an arc!
Works as intended.
My Eastern Front fort needs those battlecarts.Mod a cart that uses a crossbow attack and fill it with hundreds of bolts?
if that could work, it would only shoot when it hits something, (I think), so it would be kinda useless.My Eastern Front fort needs those battlecarts.Mod a cart that uses a crossbow attack and fill it with hundreds of bolts?
Frak. I got excited about modding in machine gun carts to send zooming around my walls.if that could work, it would only shoot when it hits something, (I think), so it would be kinda useless.My Eastern Front fort needs those battlecarts.Mod a cart that uses a crossbow attack and fill it with hundreds of bolts?
...
Another, more research-intensive solution would be to design an entirely new type of car from the ground-up. As we've established, adamantine can be sharpened to a point so fine that it can casually cut through air. So, what you could do is have a car which isn't affect by either lift or downforce. This is entirely implausible if only because it would never, EVER be allowed on the road. Why wouldn't be on the road? Because it's too dwarven.
...
Challenge accepted.Code: [Select][ITEM_TOOL:ITEM_TOOL_BATTLECART]
[NAME:battlecart:battlecarts]
[VALUE:50]
[METAL_WEAPON_MAT]
[TOOL_USE:TRACK_CART]
[FURNITURE]
[TILE:254]
[INVERTED_TILE]
[SIZE:40000]
[MATERIAL_SIZE:6]
[CONTAINER_CAPACITY:500000]
[ATTACK:EDGE:100000:10000:slash:slashes:NO_SUB:1000] giant axe trap componentQuoteThe adamantine battlecart strikes Goblin 1 in the left upper arm and the severed part sails off in an arc!
Works as intended.
The slade bladed minecart?...
Another, more research-intensive solution would be to design an entirely new type of car from the ground-up. As we've established, adamantine can be sharpened to a point so fine that it can casually cut through air. So, what you could do is have a car which isn't affect by either lift or downforce. This is entirely implausible if only because it would never, EVER be allowed on the road. Why wouldn't be on the road? Because it's too dwarven.
...
Challenge accepted.Code: [Select][ITEM_TOOL:ITEM_TOOL_BATTLECART]
[NAME:battlecart:battlecarts]
[VALUE:50]
[METAL_WEAPON_MAT]
[TOOL_USE:TRACK_CART]
[FURNITURE]
[TILE:254]
[INVERTED_TILE]
[SIZE:40000]
[MATERIAL_SIZE:6]
[CONTAINER_CAPACITY:500000]
[ATTACK:EDGE:100000:10000:slash:slashes:NO_SUB:1000] giant axe trap componentQuoteThe adamantine battlecart strikes Goblin 1 in the left upper arm and the severed part sails off in an arc!
Works as intended.
Sorry to spoil everyone's fun, but Meph already invented the tracktrap, the spiked/bladed minecart, the slade minecart, etc. Still, yours looks cool too.
No, he added slade as a metal. Hammercarttime!The slade bladed minecart?...
Another, more research-intensive solution would be to design an entirely new type of car from the ground-up. As we've established, adamantine can be sharpened to a point so fine that it can casually cut through air. So, what you could do is have a car which isn't affect by either lift or downforce. This is entirely implausible if only because it would never, EVER be allowed on the road. Why wouldn't be on the road? Because it's too dwarven.
...
Challenge accepted.Code: [Select][ITEM_TOOL:ITEM_TOOL_BATTLECART]
[NAME:battlecart:battlecarts]
[VALUE:50]
[METAL_WEAPON_MAT]
[TOOL_USE:TRACK_CART]
[FURNITURE]
[TILE:254]
[INVERTED_TILE]
[SIZE:40000]
[MATERIAL_SIZE:6]
[CONTAINER_CAPACITY:500000]
[ATTACK:EDGE:100000:10000:slash:slashes:NO_SUB:1000] giant axe trap componentQuoteThe adamantine battlecart strikes Goblin 1 in the left upper arm and the severed part sails off in an arc!
Works as intended.
Sorry to spoil everyone's fun, but Meph already invented the tracktrap, the spiked/bladed minecart, the slade minecart, etc. Still, yours looks cool too.
I just had a horrifying idea; what if slade and adamantine are so paradoxical that thinking about it will cause it to vanish in a puff of logic! We must delete this thread now!
I just had a horrifying idea; what if slade and adamantine are so paradoxical that thinking about it will cause it to vanish in a puff of logic! We must delete this thread now!
that means... the HGTTG God has ALL the sladamantine!GLORYINCREDIBLY VALUABLE MATERIALS TO THE LORD!
Third. almost hit, then the game crashes. When I re-open it, my fortress was... gone. The entire region file was missing from my DF folder.
Has anyone retried this? Or have none survived to tell the tale? Do I Really want a answer?Third. almost hit, then the game crashes. When I re-open it, my fortress was... gone. The entire region file was missing from my DF folder.
That is just...
Words can not describe the awesome.
Huh? Since when do we put addy into the thread title? Back in my day, we called it 'candy' so we could get those threads who had no idea what it was and lost their fort to it...The newbs would never comprehend the science going on in this thread. They will stay safe from safety.
So, our world would become DF, Armok would be created, and the multiverse would go poof. But Armok would retain his saves when he rebooted the multiverse, and thus he'd play us again.That sounds vaguely terrifying, If I could understand it, much like all else in this thread.
My theory is that the universe itself is trying to stop addy and slade combining via minecart crash, but why? What would be worth killing thousands of little Hs, Es and :)s? I suspect that if we combined them both without crashing it, the multiverse would go puff, or possibly some sort of Dark God would be summoned, or perhaps the barriers between DF and reality would be smashed like glass, or all of the above in reverse order.
If we did that, the person in detail would find out the meaning of the entire universe, making its brain implode dramatically. Sadly, this means that they will be unable to post the result. :(Anyone's brain made of stronger material then grey matter?
Really ? There is slademantine in my mod since a long time, and nothing all too bad has happened. Except some bodyparts here and there...