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Messages - Ziusudra

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1
The avian and human influenza A virus receptors sialic acid (SA)-α2,3 and SA-α2,6 are widely expressed in the bovine mammary gland
Quote
These results provide a mechanistic rationale for the high levels of H5N1 virus reported in infected bovine milk and show cattle have the potential to act as a mixing vessel for novel IAV generation.
However,
Most researchers I've talked to are pretty skeptical of this idea, however. For the udder to function as a mixing vessel, you would have to have the same cells infected by H5N1 and a human flu virus. As far as we can tell that is highly unlikely.

Even Richard Webby, one of the preprint's authors, agreed with this when I talked to him. “The possibility is there, but you’re dead right, it’s a pretty rare occurrence, I'd think, even this outbreak.”

2
I looked at the save and the fortress has been retired, so the save only appears in the Start new game menu, that seems unexpected to me (but I'm just a lurker).

3
Maybe try DwarfTherapist-v42.1.2-win64\data\memory_layouts\windows? For where ever you extracted DT.

4
Brown University agrees to hold Israel divestment vote after pressure from student protesters

Of course, they can just then vote against, and will hav gotten what they wanted for nothing.

5
This May Be Our Last Chance to Halt Bird Flu in Humans and We Are Blowing It

Quote
So far there is only one confirmed human case.

...

Sid Miller, the Texas commissioner for agriculture ... said he strongly suspected that the outbreak dated back to at least February.

...

So far, the agency told me, it is aware of only 23 people who have been tested.

6
You can't control those companions, only the party members from creation.

(Though last time I used bodyswap in DFHack in 0.47.05, it upgraded a rescued prisoner companion to a full party member.)

7
Yeah, in 0.47 drinking splatter on your stuff reduced the thirst counter by 1, but the action increased it by one, so it made no difference (havn't checked this in beta). And such pools can also be used to fill containers. So, you can also save some for later.

8
General Discussion / Re: Space Thread
« on: April 22, 2024, 03:19:39 pm »
NASA’s Voyager 1 Resumes Sending Engineering Updates to Earth

Quote
NASA’s Voyager 1 spacecraft is returning usable data about the health and status of its onboard engineering systems. The next step is to enable the spacecraft to begin returning science data again.

9
DF Modding / Re: Producing oil from tree seeds: trouble with milling
« on: April 22, 2024, 02:06:30 pm »
It's one of the few DFHack tools to get it's own wiki page; https://dwarffortresswiki.org/index.php/Utility:DFHack/createitem#Seeds

10
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: April 21, 2024, 03:36:27 pm »
Well, one could argue that since giants don't really exist and elephants do, elephants are "in the world" while giants are not.

But then there's Antarctica.

12
General Discussion / Re: Space Thread
« on: April 19, 2024, 12:45:23 pm »
Second-biggest black hole in the Milky Way found

Quote
... with a mass 33 times that of the Sun. And, in galactic terms, it's right next door at about 2,000 light-years distant, meaning it will be relatively easy to learn more

13
I don't know if it's why, but you can just start as a party with the bonus that you can switch to the other members and directly control them. No more having them chase after every wild animal or wishing they'd equip better stuff.

Anyway, it helps to hav a reputation.

I think of it like this: if some random dude walked up to me and asked if I wanted to go on an adventure, I'd want nothing to do with him, but if Bear Grills did that I'd at least think about it, though I'd be very wary of drinking any thing he offered.

Another thing you can do, once it's available in the beta, is try buttering them up with gifts, even a named pebble impresses them, and gifting pets can be really effective, even if it's just some random stray animal you just adopted.

14
DF Gameplay Questions / Re: Moved sand source dissapears
« on: April 15, 2024, 03:15:16 pm »
I thought soils dropped by cave-in always turned into the layer appropriate soil. Are you sure you didn't hav some already collected sand that they were using? Although 100 blocks seems like a lot for that to be the case.

And that is what the wiki says:
Falling soil will change into the soil type at the layer it falls to, or the lowest type on the map if it falls into the stone layers.

Maybe they were still collecting from above and you only later noticed that the dropped soil changed when it was dropped?

15
DF Dwarf Mode Discussion / Re: Using 47.05 tilesets on 50.12
« on: April 06, 2024, 06:30:10 pm »
Graphics sets just won't work, regular tilesets hav the issues detailed here: https://dwarffortresswiki.org/index.php/Tileset_repository#Installation

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