DF General Discussion / MacOS X 10.8 "Mountain Lion" DF crashes
« on: June 12, 2012, 08:58:41 pm »Hi. Can anyone else reproduce the crash I'm seeing on the 10.8 Developer Preview?
http://bay12games.com/dwarves/mantisbt/view.php?id=6011
Thanks
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Thanks,
peter
This allowed me to build a large-ish wall around a wide swath of land, giving me somewhat protected area for outside activities. I built a channel with a bridge and a sort of 'baffle' area to put the trade depot, and then a trap labyrinth behind that. All of this is outside of the fortress proper. There's some risk of course that flying creatures could bypass all of this, but I'm willing to treat that as a separate problem.
Here's the issue: I don't have a strong enough military yet to mount regular patrols to the map edge without losing dwarves. For two seasons running now, the goblins have assaulted incoming caravans. They completely slaughtered the elves, took out the human Merchant Baron, and then were killed by the caravan guards.
My question is: is there any reasonable way (sort of sprinkling traps around the map, which I am doing) to give the caravan some cover without actually exposing my military to unreasonable risk? Or are they simply going to have to fend for themselves?
Goblins in cage traps go into my animal stockpile.
I b)uild the cage in my jail. I surround the cage with my soldiers. I select the cage with q), choose a)ssign, unselect the goblin (so the "+" is not next to him). This creates a "Release large creature" job. That seems to result in the dwarves moving my goblin back to the animal stockpile, still in the cage.
What am i doing wrong?
In issuing my "Bring goods to depot" orders, I noticed something funny. I have several finished goods bins that are sitting in Finished Goods stockpiles. They're there. They are full of stuff. They're accessible. But they don't show up at all on the "Bring goods to depot" UI.
What gives? Anyone else ever see this?
Anyone have any ideas what I did wrong?
Inquiring minds want to know.
[ March 02, 2008: Message edited by: peterb ]
http://tleaves.com/2008/02/25/dwarf-fortress-for-mac/
-peterb
I've made a bunch of lye at the ashery, and it is absolutely stuck there. There are 15-something buckets of lye in the ashery. I can't make soap with it: "need lye-bearing item." I can't make potash with it. "need lye-bearing item." I have plenty of empty barrels around.
What do I need to do to get this stuff out of my ashery and into some useful form? Is there some hauling job that should be happening that isn't? What's the deal?
-peterb